[Freeciv-Dev] (PR#2858)
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This patch fix some problems with redrawing GUI widgets in SDLClient.
All widgets are part of map and must be redraw after redraw of map,
lastest unification of draw code make this redraw imposible inside gui code.
This function replace "show_city_descriptions()" in
"update_map_canvas_visible()" and all clients use it like wraper to
"show_city_descriptions()" funct.
Rafal
redraw_map_widgets.diff
Description: redraw_map_widgets.diff
- [Freeciv-Dev] (PR#2858),
Rafa³ Bursig via RT <=
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- [Freeciv-Dev] Re: (PR#2858), Jason Short via RT, 2003/01/22
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- [Freeciv-Dev] city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Rafa³ Bursig via RT, 2003/01/23
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- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Jason Short via RT, 2003/01/23
- Message not available
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Rafa³ Bursig via RT, 2003/01/23
- Message not available
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Jason Short via RT, 2003/01/23
- Message not available
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Jason Short via RT, 2003/01/23
- Message not available
- [Freeciv-Dev] Re: city text , sdl widgets and rock & roll ( was Re: (PR#2858) ), Rafa³ Bursig via RT, 2003/01/24
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