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[Freeciv-Dev] Re: (PR#2730) Allied victory isn't looking at aliveness
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[Freeciv-Dev] Re: (PR#2730) Allied victory isn't looking at aliveness

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2730) Allied victory isn't looking at aliveness
From: "ue80@xxxxxxxxxxxxxxxxxxxxx via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 14 Jan 2003 13:45:25 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Jan 14, 2003 at 01:05:57PM -0800, Jason Short via RT wrote:
> 
> [ue80@xxxxxxxxxxxxxxxxxxxxx - Sun Jan  5 12:49:17 2003]:
> 
> > Hi,
> > 
> > it should be if all alive players are allied, not all players.
> > 
> > Thomas
> 
> Did this patch get applied?  Can the ticket be closed?

Yes it did:

Sun Jan  5 07:53:07 PST 2003  Per I. Mathisen <per@xxxxxxxxxxx>

      Tag: HEAD

freeciv/server srv_main.c

Fix bug in allied victory condition: We would not trigger the win
condition if there were dead players which weren't allied up. Of course,
the win condition should be "are all _alive_ players allied".

Patch by Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxx> with changes by me.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Nur weil das Aufzeichnen, Kopieren und Schnüffeln bei elektronischem 
Datenverkehr leichter als bei der klassischen Post ist, darf man es nicht
einfach tun.



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