[Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances
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[Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances |
From: |
"Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Sun, 5 Jan 2003 05:56:21 -0800 |
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rt@xxxxxxxxxxxxxx |
On Sun, 5 Jan 2003, ue80@xxxxxxxxxxxxxxxxxxxxx via RT wrote:
> I had another core because of a sanitycheck from a unit after AI broke
> ally. But i couln't reproduce it. Why is AI playing different starting
> the same game 1 time from begin, 1 time from savegame?
Because the AI doesn't save all its game state into a savegame. Some AI
information is just lost when you quit. This is largerly unavoidable.
- Per
- [Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances,
Per I. Mathisen via RT <=
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