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[Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances
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[Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances

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Subject: [Freeciv-Dev] Re: (PR#2721) ferries and breaking of alliances
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 5 Jan 2003 05:56:21 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 5 Jan 2003, ue80@xxxxxxxxxxxxxxxxxxxxx via RT wrote:
> I had another core because of a sanitycheck from a unit after AI broke
> ally. But i couln't reproduce it. Why is AI playing different starting
> the same game 1 time from begin, 1 time from savegame?

Because the AI doesn't save all its game state into a savegame. Some AI
information is just lost when you quit. This is largerly unavoidable.

  - Per




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