[Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911)
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On Mon, Jan 20, 2003 at 03:04:27PM +0100, Reinier Post wrote:
> On Sun, Jan 19, 2003 at 07:59:39AM -0800, ChrisK@xxxxxxxx via RT wrote:
> > On Sun, Jan 19, 2003 at 07:11:12AM -0800, Andreas Kemnade via RT wrote:
> > >
> > > > Why isn't it sufficient to bind the server only to the loopback
> > > > interface,
> > > > e.g. with the recently posted freeciv-bindip-patch?
> > > >
> > > Unix is a multi user operating system. Another user on the same machine
> > > can get
> > > the hack accesslevel even when the server is only binded to the loopback
> > > interface.
> >
> > Oh yes. But the common gamer will be the only user of the machine.
>
> Please.
>
> > BTW does the loopback bind work on windows, too?
> >
> > The possibility of connects to a civserver listening on 0.0.0.0 is still
> > a risk IMHO. With Mike's approach there is the possibility of a DoS attack,
> > probably (not tested).
>
> Mmm, does it introduce new possibilities of DoS attacks?
No, just the usual ones :-(
It should be possible to remote login into a civserver, guess a player's
name, and stop/crash the server by sending illegal packets. See
http://rt.freeciv.org/Ticket/Display.html?id=1225
http://rt.freeciv.org/Ticket/Display.html?id=1247
IMHO the user *must* have control whether the outside world can login into
his running civserver, or not. Currently, she is not even informed that
there is a risk at all. And with Mike's patch this is even harder to notice,
because no "server" thing is started explicitly anymore.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
[Freeciv-Dev] Re: new connect dialog (ver 4) (PR#1911), Christian Knoke, 2003/01/19
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