[Freeciv-Dev] Re: (PR#137) modal client dialogs
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Hi,
Peter Schäfer soesn't work anymore for CyberSolutions thus this mail Adress is
no longer valid.
Am Freitag, 17. Januar 2003 09:42 schrieben Sie:
> On Thu, Jan 16, 2003 at 10:58:41PM -0800, Jason Short via RT wrote:
> > [schaefer@xxxxxx - Wed Sep 22 20:10:45 1999]:
> > > No dialog of freeciv should be modal, i.e. lock up access
> > > to all other windows (like a standard windows95 yes nor or cancel box).
> > > The game doesn't stand still while the dialog is up either !
> >
> > The attached patch provides a make_modal parameter for
> > popup_notify_dialog (used for demographics and history reports, and some
> > miscellaneous other popups). The parameter is always FALSE.
> >
> > I've only written GTK support, though. The question is: why was this
> > dialog modal in the first place, and does it need to remain that way?
> > Vasco: I remember you mentioning something about the end-of-game dialog
> > needing to be modal - why is that?
>
> I always assumed the reason was that if they aren't modal
> either they have to be updated continually or the data will
> get out of date.
>
> It is one of the major annoyances in the Freeciv interface
> as far as I'm concerned.
>
> > jason
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