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[Freeciv-Dev] Re: (PR#2374) multi-language client-server patch
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[Freeciv-Dev] Re: (PR#2374) multi-language client-server patch

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2374) multi-language client-server patch
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Thu, 23 Jan 2003 21:05:50 +0100

On Thu, Jan 23, 2003 at 11:57:30AM -0800, Jason Short via RT wrote:
> 
> [rfalke - Thu Nov 21 17:00:09 2002]:
> 
> > + It works just like printf, but instead of '%' it uses
> > + '^' (We don't want to confuse msgfmt).
> 
> How does msgfmt get confused?  Is there any other way to avoid it
> besides changing the meta-character?
> 
> Changing the meta-character will result in a large number of texts
> needing to be retranslated.  The new translation may just mean changing
> the meta-character of the MSGSTR, but I don't know how easy this process
> will be.

If you use a different meta character for server and client, this also
probably means that many string, currently used by both client and server,
have to appear *twice* in *.po.

Just my 2 cents,

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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