freeciv-dev May 2000
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Last Modified: Wed May 31 22:16:52 2000
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- May 11, 2000
- [Freeciv-Dev] Re: fix recent misuse of LOG_FATAL, Thue Janus Kristensen, 11:42
- [Freeciv-Dev] fix recent misuse of LOG_FATAL, Jeff Mallatt, 11:04
- [Freeciv-Dev] Re: check_nation_leader_name(), Jerzy Klek, 10:08
- [Freeciv-Dev] check_nation_leader_name(), Thue Janus Kristensen, 09:54
- [Freeciv-Dev] bug in split_player(), Thue Janus Kristensen, 09:18
May 10, 2000
May 09, 2000
- [Freeciv-Dev] FlightManual.com FOR SALE, Owner, 22:35
- [Freeciv-Dev] Re: setvbuf on stdout instead of using fflush, Dan Gohman, 20:45
- [Freeciv-Dev] Re: setvbuf on stdout instead of using fflush, 蔡恆華, 20:28
- [Freeciv-Dev] Re: patch: zlib support (PR#366), 蔡恆華, 20:23
- [Freeciv-Dev] setvbuf on stdout instead of using fflush, Dan Gohman, 15:56
- [Freeciv-Dev] terrain special display in gtk help (was: Re: [Freeciv-Dev] (no subject)) (PR#369), Jeff Mallatt, 13:27
- [Freeciv-Dev] (oops) c++ keyword patch, Dan Gohman, 12:54
- [Freeciv-Dev] Re: Dynamic worklists, Jeff Mallatt, 12:04
- [Freeciv-Dev] one more c++ keyword patch (last one!), Dan Gohman, 12:00
- [Freeciv-Dev] FoW cleanup, Thue Janus Kristensen, 11:55
- [Freeciv-Dev] try -> ttry for c++ compilers, Dan Gohman, 11:46
- [Freeciv-Dev] Re: warning: file `data/nation/zulu.ruleset' extension `ruleset' is unknown; will try C, Jeff Mallatt, 09:17
- [Freeciv-Dev] Re: Client interface (was: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351))), Thue Janus Kristensen, 04:48
- [Freeciv-Dev] Re: how to improve the AI's attack, Daniel Sjolie, 04:05
- [Freeciv-Dev] Re: Client interface (was: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351))), Reinier Post, 01:56
May 08, 2000
- [Freeciv-Dev] Re: how to improve the AI's attack, 蔡恆華, 21:18
- [Freeciv-Dev] Re: connection problem (PR#358), 蔡恆華, 21:13
- [Freeciv-Dev] No refresh when loading game in GTK client (PR#368), Moses Lei, 20:06
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 18:11
- [Freeciv-Dev] Re: Client interface (was: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351))), Thue Janus Kristensen, 16:21
- [Freeciv-Dev] Re: (PR#349), Scott Kullberg, 14:24
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 12:44
- [Freeciv-Dev] Re: Freeciv 1.10.0 for Windows NT/95/98 and an X Server, Todd Goodman, 09:55
- [Freeciv-Dev] warning: file `data/nation/zulu.ruleset' extension `ruleset' is unknown; will try C, Thue Janus Kristensen, 07:20
- [Freeciv-Dev] Re: Freeciv 1.10.0 for Windows NT/95/98 and an X Server, Daniel Zinsli, 06:25
May 07, 2000
- [Freeciv-Dev] Re: how to improve the AI's attack, Daniel Sjolie, 17:16
- [Freeciv-Dev] Re: Freeciv 1.10.0 for Windows NT/95/98 and an X Server, Todd Goodman, 14:55
- [Freeciv-Dev] Re: Freeciv 1.10.0 for Windows NT/95/98 and an X Server, Michael H. Price II, 14:33
- [Freeciv-Dev] Re: Freeciv 1.10.0 for Windows NT/95/98 and an X Server, Daniel Zinsli, 14:17
- [Freeciv-Dev] Re: Hoover Dam, Daniel Zinsli, 14:17
- [Freeciv-Dev] Waste patch - correction, Jerzy Klek, 14:14
- [Freeciv-Dev] Waste - patch, Jerzy Klek, 14:12
- [Freeciv-Dev] City occupied flag not displayed when active unit in city (PR#367), s830+civ, 13:59
- [Freeciv-Dev] Re: Freeciv and Civ II, Daniel Zinsli, 10:56
- [Freeciv-Dev] ObjectCiv mailing list, Sam BC, 10:43
May 06, 2000
- [Freeciv-Dev] patch: zlib support (PR#366), David Pfitzner, 20:44
- [Freeciv-Dev] (PR#349), Vasco Alexandre Da Silva Costa, 20:24
- [Freeciv-Dev] (PR#64), Vasco Alexandre Da Silva Costa, 20:15
- [Freeciv-Dev] (PR#258), Vasco Alexandre Da Silva Costa, 20:13
- [Freeciv-Dev] Re: Too few starts and MAX_NUM_PLAYERS (PR#364), Thue Janus Kristensen, 18:46
- [Freeciv-Dev] Re: how to improve the AI's attack, Todd Goodman, 18:40
- [Freeciv-Dev] ObjectCiv, Sam BC, 18:39
- [Freeciv-Dev] Re: Too few starts and MAX_NUM_PLAYERS (PR#364), Thue Janus Kristensen, 18:16
- [Freeciv-Dev] Re: maybe fog problem with latest cvs, Thue Janus Kristensen, 17:41
- [Freeciv-Dev] Re: Freeciv (PR#365), Cameron Morland, 15:49
- [Freeciv-Dev] Freeciv (PR#365), Martin Kenward, 15:36
- [Freeciv-Dev] Re: how to improve the AI's attack, Daniel Sjolie, 12:39
- [Freeciv-Dev] maybe fog problem with latest cvs, Jeff Mallatt, 11:37
- [Freeciv-Dev] Re: Pacts patch., Thue Janus Kristensen, 11:12
- [Freeciv-Dev] Re: Gov't vvhange bug (PR#362), Greg Wooledge, 09:55
- [Freeciv-Dev] Too few starts and MAX_NUM_PLAYERS (PR#364), David Pfitzner, 09:51
- [Freeciv-Dev] Re: Gov't vvhange bug (PR#362), Jeff Mallatt, 07:36
- [Freeciv-Dev] server frozen (PR#363), Nicolas BRUNEL, 00:45
May 05, 2000
- [Freeciv-Dev] Re: Gov't vvhange bug (PR#362), Greg Wooledge, 22:13
- [Freeciv-Dev] airunits auto returning home, Thue Janus Kristensen, 19:46
- [Freeciv-Dev] more handle_unit_move_request() cleanup, Thue Janus Kristensen, 16:16
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 16:08
- [Freeciv-Dev] Re: Gov't vvhange bug (PR#362), Jeff Mallatt, 10:16
- [Freeciv-Dev] Re: Gov't vvhange bug (PR#362), Nicolas BRUNEL, 10:14
- [Freeciv-Dev] Gov't vvhange bug (PR#362), skorpion, 10:05
- [Freeciv-Dev] Re: generalized improvemants (PR#243), Jeff Mallatt, 08:43
- [Freeciv-Dev] Re: warmap patch and gotohand, Thue Janus Kristensen, 08:14
- [Freeciv-Dev] Re: warmap patch and gotohand, Nicolas BRUNEL, 07:55
- [Freeciv-Dev] Re: warmap patch and gotohand, Thue Janus Kristensen, 07:27
- [Freeciv-Dev] Re: Freeciv-Dev Client interface, Todd Goodman, 07:10
- [Freeciv-Dev] Re: Client interface, Todd Goodman, 06:55
- [Freeciv-Dev] Client interface, 蔡恆華, 01:26
- [Freeciv-Dev] patch: gtk client's locale, amanatto, 01:18
- [Freeciv-Dev] Makefile.in rulset change, Lance Levsen, 00:51
- [Freeciv-Dev] Client interface (was: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351))), Corin Anderson, 00:43
May 04, 2000
- [Freeciv-Dev] Re: warmap patch and gotohand, Nicolas BRUNEL, 22:41
- [Freeciv-Dev] Re: generalized improvemants (PR#243), 蔡恆華, 20:16
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Todd Goodman, 18:06
- [Freeciv-Dev] Re: OO model and abstraction layer,, Sam BC, 17:42
- [Freeciv-Dev] Re: 2 buqs (PR#357), Thue Janus Kristensen, 17:22
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 15:44
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Nicolas BRUNEL, 15:30
- [Freeciv-Dev] Re: warmap patch and gotohand, Thue Janus Kristensen, 15:28
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 15:09
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 15:08
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Nicolas BRUNEL, 15:00
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Reinier Post, 14:33
- [Freeciv-Dev] Re: connection problem (PR#358), Reinier Post, 14:31
- [Freeciv-Dev] Re: warmap patch and gotohand, Nicolas BRUNEL, 14:30
- [Freeciv-Dev] Re: connection problem (PR#358), Thue Janus Kristensen, 14:24
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Tony Stuckey, 14:13
- [Freeciv-Dev] Re: connection problem (PR#358), Falk Hueffner, 14:07
- [Freeciv-Dev] Re: Optimize production of cities. (PR#360), Thue Janus Kristensen, 13:45
- [Freeciv-Dev] diplomat dialog ignore the local option popup dialog in AI mode (PR#361), Nicolas BRUNEL, 13:43
- [Freeciv-Dev] Re: Diplomat bugs (PR#359), Tomasz Wegrzanowski, 13:42
- [Freeciv-Dev] Optimize production of cities. (PR#360), Nicolas BRUNEL, 13:30
- [Freeciv-Dev] Diplomat bugs (PR#359), Nicolas BRUNEL, 13:25
- [Freeciv-Dev] Re: connection problem (PR#358), Paul Zastoupil, 13:15
- [Freeciv-Dev] Re: warmap patch and gotohand, Thue Janus Kristensen, 09:36
- [Freeciv-Dev] Re: connection problem (PR#358), David Pfitzner, 09:07
- [Freeciv-Dev] Re: generalized improvemants (PR#243), Tomasz Wegrzanowski, 08:53
- [Freeciv-Dev] Re: connection problem (PR#358), Reinier Post, 08:41
- [Freeciv-Dev] Re: generalized improvemants (PR#243), Thue Janus Kristensen, 08:33
- [Freeciv-Dev] Re: connection problem (PR#358), Vasco Alexandre Da Silva Costa, 07:48
- [Freeciv-Dev] Re: generalized improvemants (PR#243), Jeff Mallatt, 07:34
- [Freeciv-Dev] connection problem (PR#358), Nicolas BRUNEL, 00:19
- [Freeciv-Dev] OO model and abstraction layer,, Nicolas BRUNEL, 00:19
- [Freeciv-Dev] warmap patch and gotohand, Nicolas BRUNEL, 00:19
- [Freeciv-Dev] diplomat code,, Nicolas BRUNEL, 00:19
May 03, 2000
- [Freeciv-Dev] Re: generalized improvemants (PR#243), 蔡恆華, 21:54
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Cameron Morland, 21:10
- [Freeciv-Dev] Re: 2 buqs (PR#357), Jeff Mallatt, 14:37
- [Freeciv-Dev] 2 buqs (PR#357), quazion, 14:32
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 13:29
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Tony Stuckey, 12:58
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Reinier Post, 12:46
- [Freeciv-Dev] Re: generalized improvemants (PR#243), Jeff Mallatt, 11:40
- [Freeciv-Dev] Re: OO model for Freeciv?, Tuomas Airaksinen, 09:23
- [Freeciv-Dev] Re: OO model for Freeciv?, Tuomas Airaksinen, 09:23
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Todd Goodman, 09:15
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Reinier Post, 09:09
- [Freeciv-Dev] Borders, Peter Schaefer, 08:51
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Peter Schaefer, 08:51
May 02, 2000
- [Freeciv-Dev] FW: A suggestion.., Jorgensen, Lars, 18:20
- [Freeciv-Dev] Re: how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Tomasz Wegrzanowski, 18:12
- [Freeciv-Dev] Re: OO model for Freeciv?, Tomasz Wegrzanowski, 18:12
- [Freeciv-Dev] how to improve the AI's attack (was: old/bad code in autoattack.c (PR#351)), Reinier Post, 16:49
- [Freeciv-Dev] Re: OO model for Freeciv?, Thue Janus Kristensen, 14:55
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 14:50
- [Freeciv-Dev] Re: OO model for Freeciv?, Tony Stuckey, 14:45
- [Freeciv-Dev] Re: OO model for Freeciv?, Sam BC, 14:42
- [Freeciv-Dev] Re: OO model for Freeciv?, Dan Ward, 14:34
- [Freeciv-Dev] Re: OO model for Freeciv?, Lalo Martins, 14:30
- [Freeciv-Dev] Re: OO model for Freeciv?, Thue Janus Kristensen, 14:18
- [Freeciv-Dev] Re: OO model for Freeciv?, Dan Ward, 14:06
- [Freeciv-Dev] Re: OO model for Freeciv?, Jules Bean, 08:14
- [Freeciv-Dev] Re: OO model for Freeciv?, Peter Schaefer, 08:08
- [Freeciv-Dev] Re: Corruption - Civil Disorder (PR#355), Peter Schaefer, 07:42
- [Freeciv-Dev] Re: Corruption - Civil Disorder (PR#355), Peter Schaefer, 07:42
- [Freeciv-Dev] Re: OO model for Freeciv?, Thue Janus Kristensen, 07:40
- [Freeciv-Dev] Re: OO model for Freeciv?, Peter Schaefer, 07:29
- [Freeciv-Dev] Re: imlib configure problem (PR#354), Mark Krumholz, 02:03
May 01, 2000
- [Freeciv-Dev] Re: OO model for Freeciv?, 蔡恆華, 22:59
- [Freeciv-Dev] Re: OO model for Freeciv?, Daniel Burrows, 21:56
- [Freeciv-Dev] Re: OO model for Freeciv?, 蔡恆華, 21:54
- [Freeciv-Dev] Re: Corruption - Civil Disorder (PR#355), 蔡恆華, 21:46
- [Freeciv-Dev] Re: OO model for Freeciv?, 蔡恆華, 21:15
- [Freeciv-Dev] Re: OO model for Freeciv? (was: #define $#@$%! template), Greg Wooledge, 20:59
- [Freeciv-Dev] Re: OO model for Freeciv?, Florian Klein, 20:29
- [Freeciv-Dev] find_the_shortest_path() cleanup, Thue Janus Kristensen, 17:02
- [Freeciv-Dev] could_be_my_zoc(), Thue Janus Kristensen, 16:14
- [Freeciv-Dev] Re: OO model for Freeciv?, Tony Stuckey, 15:19
- [Freeciv-Dev] Re: old/bad code in autoattack.c (PR#351), Tony Stuckey, 15:07
- [Freeciv-Dev] Re: Corruption - Civil Disorder (PR#355), Reinier Post, 12:43
- [Freeciv-Dev] Re: FreeCiv Debian package build in CVS, Jules Bean, 09:48
- [Freeciv-Dev] FreeCiv Debian package build in CVS, Heikki Kantola, 09:45
- [Freeciv-Dev] Re: Corruption - Civil Disorder (PR#355), Jules Bean, 09:39
- [Freeciv-Dev] Corruption - Civil Disorder (PR#356), jon_mikko, 09:18
- [Freeciv-Dev] Corruption - Civil Disorder (PR#355), jon_mikko, 09:18
- [Freeciv-Dev] Another freeciv suggestions., jeword, 09:00
- [Freeciv-Dev] Bug in freeciv, jonlan-9, 08:08
- [Freeciv-Dev] Re: OO model for Freeciv?, Jules Bean, 05:13
- [Freeciv-Dev] Re: Bug in changing Research Goal (PR#352), David Pfitzner, 03:26
- [Freeciv-Dev] Re: OO model for Freeciv?, David Pfitzner, 03:21
- [Freeciv-Dev] Re: imlib configure problem (PR#354), David Pfitzner, 03:17
- [Freeciv-Dev] Re: imlib configure problem (PR#354), Reinier Post, 01:54
- [Freeciv-Dev] Re: AI needs field commanders (was: Re: 14->30 players), Reinier Post, 01:48
- [Freeciv-Dev] AI needs field commanders (was: Re: 14->30 players), Reinier Post, 01:45
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