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[Freeciv-Dev] fix recent misuse of LOG_FATAL
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[Freeciv-Dev] fix recent misuse of LOG_FATAL

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] fix recent misuse of LOG_FATAL
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Thu, 11 May 2000 12:00:20 -0400

LOG_FATAL should be, er, well, *fatal* -- ya know?

Attached is a patch which changes some recent LOG_FATALs into LOG_NORMALs,
and makes others actually fatal.

I just looked at recent changes; didn't do an exhaustive search.

Has anyone else ever thought that there maybe should be a LOG_WARNING
between LOG_FATAL and LOG_NORMAL?

Attachment: log-fatal-fixes-0.diff
Description: Text document

jjm

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