[Freeciv-Dev] Re: Diplomat bugs (PR#359)
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On Thu, 04 May 2000, Thue Janus Kristensen wrote:
>
> On Thu, 04 May 2000, Nicolas BRUNEL wrote:
> > > > > - I can't bride a unit. ( message 'You can't attack there.')
> > > > > Distance
> > > > > between the diplomat and the unit is zero. The diplomat has two move
> > > > > points left.
> > >
> > > This is regular behaviour if there are 2 or more units on that tile.
> > > The message could be more informative.
> >
> > Well, Reinier if they were two units on that tile, I wouldn't have done a
> > bug report ! I put a save game in the contrib directory called
> > diplomat_bug.sav.gz . The diplomat is near the city of Portimao under an
> > alpine troop.
> >
> > Bye,
>
> Here's a fix. It was an oversight introduced when handling of diplomats
> entering cities were moved to the server. (ALL code, not just
> cityoriented, was removed from the client)
>
> Cleans up some comments too.
>
> -Thue
But the whole idea of moving to the server in the first place was to
allow goto and diplomat actions to coexist. This one does that.
-Thue
diplomat_bug-May-05.diff
Description: Text Data
[Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 2000/05/04
[Freeciv-Dev] Re: Diplomat bugs (PR#359), Tony Stuckey, 2000/05/04
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