[Freeciv-Dev] Re: Diplomat bugs (PR#359)
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On Thu, 04 May 2000, Nicolas BRUNEL wrote:
> > Here's a fix. It was an oversight introduced when handling of diplomats
> > entering cities were moved to the server. (ALL code, not just
> > cityoriented, was removed from the client)
>
> Cool it works ! :)
>
> The problem of poping a dialog when a unit reached a city to accomplish an
> action looks similar for caravan and diplomat. Here, you add specific code
> to manage diplomats. Can't the code be more general as to handle caravan
> and diplomat ( and nuke and ... ) ?
>
> Bye,
Note that I don't add specifik code to do this in this patch.
I don't see that it could be easily/cleanly generalized, but feel free to
try to make a patch.
-Thue
[Freeciv-Dev] Re: Diplomat bugs (PR#359), Thue Janus Kristensen, 2000/05/04
[Freeciv-Dev] Re: Diplomat bugs (PR#359), Tony Stuckey, 2000/05/04
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