[Freeciv-Dev] Re: Client interface (was: how to improve the AI's attack
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On Tue, 09 May 2000 08:54:25 Reinier Post wrote:
> > Heh. Before my patch there a DOSEND argument to send_unit_info, meaning
> > that the server send the packet no matter if a client could see a unit or
> > not.
> > I tried to figure out why that argument was needed, for as far as I could
> > see it was enough to check the known value of the tile.
>
> Random guess: to determine movement constraints on the edge of
> the known area?
>
> --
> Reinier
No. There were no checks before the argument were set.
-Thue
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