freeciv-dev February 2005
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Last Modified: Mon Feb 28 22:27:01 2005
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- February 05, 2005
- [Freeciv-Dev] Re: (PR#12128) Mac OSX worklist crashbug, pb@xxxxxxxxxxxx, 12:51
- [Freeciv-Dev] (PR#12130) Make lists use a smaller font., Vasco Alexandre da Silva Costa, 11:52
- [Freeciv-Dev] Re: (PR#12128) Mac OSX worklist crashbug, Vasco Alexandre da Silva Costa, 11:31
- [Freeciv-Dev] (PR#12128) Mac OSX worklist crashbug, pb@xxxxxxxxxxxx, 10:36
- [Freeciv-Dev] (PR#12127) Mac OSX, pb@xxxxxxxxxxxx, 10:36
- [Freeciv-Dev] Re: (PR#12121) too hard to meet with players, Christian Knoke, 05:46
- [Freeciv-Dev] Re: new intro graphics?, Christian Knoke, 05:21
- [Freeciv-Dev] Re: (PR#7344) Patch: Expanded Orders, Christian Knoke, 05:18
- [Freeciv-Dev] Re: (PR#12122) mapview sliding should be enabled by default, Christian Knoke, 05:14
- [Freeciv-Dev] (PR#12117) default events for message dialog need fixing, Jason Short, 03:57
- [Freeciv-Dev] (PR#12122) mapview sliding should be enabled by default, Jason Short, 03:43
- [Freeciv-Dev] new intro graphics?, Jason Dorje Short, 03:16
- [Freeciv-Dev] (PR#12065) Numeric username rejected on win32 beta client., Jason Short, 01:47
- [Freeciv-Dev] (PR#7344) Patch: Expanded Orders, Jason Short, 01:43
- [Freeciv-Dev] (PR#12096) tech research report message, Jason Short, 00:54
- [Freeciv-Dev] (PR#12112) assertion `width > 0' failed, Jason Short, 00:52
- [Freeciv-Dev] (PR#12080) L(oaded) icon update, Jason Short, 00:45
- [Freeciv-Dev] (PR#12057) Some new wonder graphics, Jason Short, 00:10
February 04, 2005
- [Freeciv-Dev] Re: graphics question, Jason Dorje Short, 23:23
- [Freeciv-Dev] (PR#12123) "show scrollbars" should be disabled by default, Jason Short, 20:46
- [Freeciv-Dev] (PR#12114) Reorganize and trim client options., Vasco Alexandre da Silva Costa, 19:30
- [Freeciv-Dev] (PR#12122) mapview sliding should be enabled by default, Jason Short, 19:09
- [Freeciv-Dev] (PR#12121) too hard to meet with players, Jason Short, 19:02
- [Freeciv-Dev] (PR#12120) Default CMA settings aren't good, Jason Short, 18:58
- [Freeciv-Dev] (PR#12119) toggling fullscreen doesn't always work, Jason Short, 18:57
- [Freeciv-Dev] (PR#12117) default events for message dialog need fixing, Jason Short, 18:51
- [Freeciv-Dev] (PR#12118) gtk2-client change-of-focus bug, Jason Short, 18:51
- [Freeciv-Dev] opengl mapview demo, Per Inge Mathisen, 18:47
- [Freeciv-Dev] (PR#12117) default events for message dialog need fixing, Jason Short, 18:47
- [Freeciv-Dev] Re: graphics question, Christian Knoke, 17:11
- [Freeciv-Dev] (PR#12114) Reorganize and trim client options., Vasco Alexandre da Silva Costa, 16:59
- [Freeciv-Dev] (PR#12115) YAGP gamelog problem, Paul Zastoupil, 16:33
- [Freeciv-Dev] (PR#12114) Reorganize and trim client options., Vasco Alexandre da Silva Costa, 15:46
- [Freeciv-Dev] (PR#12113) Add local option categories to GTK+ 2.x client., Vasco Alexandre da Silva Costa, 14:56
- [Freeciv-Dev] (PR#12112) assertion `width > 0' failed, Brett Albertson, 14:20
- [Freeciv-Dev] (PR#12085) RFC: better iteration in gui_rect_iterate, Jason Short, 14:03
- [Freeciv-Dev] Re: graphics question, Jason Dorje Short, 14:01
- [Freeciv-Dev] Re: graphics question, Christian Knoke, 13:42
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Per I. Mathisen, 13:18
- [Freeciv-Dev] Re: graphics question, Jason Dorje Short, 12:47
- [Freeciv-Dev] Re: (PR#12111) Xaw3d client startup problem(png problem), Jason Short, 12:44
- [Freeciv-Dev] Re: (PR#12109) corner fog graphics, Jason Short, 11:59
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Per I. Mathisen, 11:56
- [Freeciv-Dev] (PR#12111) Xaw3d client startup problem(png problem), Vijay Kiran Kamuju, 11:50
- [Freeciv-Dev] (PR#12108) generation of fog sprites, Jason Short, 11:48
- [Freeciv-Dev] graphics question, Christian Knoke, 11:36
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Jason Short, 11:13
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Christian Knoke, 10:39
- [Freeciv-Dev] Re: (PR#12101) Remove "Game: " from the game, Vasco Alexandre da Silva Costa, 09:25
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Vasco Alexandre da Silva Costa, 09:22
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Per I. Mathisen, 08:36
- [Freeciv-Dev] Re: (PR#12037) Progress bar merged with combo box - faster production change, Marcel Edward Verhagen, 07:32
- [Freeciv-Dev] Re: (PR#12103) Missing Info on Ocean Square Transform, miguel@xxxxxxxx, 07:28
- [Freeciv-Dev] Re: (PR#12075) SDL_mixer freezes when quitting, Christian Knoke, 06:40
- [Freeciv-Dev] Re: (PR#12101) Remove "Game: " from the game, Christian Knoke, 06:38
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Christian Knoke, 06:28
- [Freeciv-Dev] Re: (PR#12101) Remove "Game: " from the game, Per I. Mathisen, 06:24
- [Freeciv-Dev] Re: (PR#12101) Remove "Game: " from the game, Christian Knoke, 06:14
- [Freeciv-Dev] (PR#12109) corner fog graphics, Jason Short, 03:58
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Per I. Mathisen, 03:57
- [Freeciv-Dev] (PR#12103) Missing Info on Ocean Square Transform, kay-sugg@xxxxxxxxxxx, 03:49
- [Freeciv-Dev] (PR#12085) RFC: better iteration in gui_rect_iterate, Jason Short, 02:49
- [Freeciv-Dev] (PR#12108) generation of fog sprites, Jason Short, 01:37
February 03, 2005
- [Freeciv-Dev] (PR#12107) fix the isotrident mask, Jason Short, 23:10
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Vasco Alexandre da Silva Costa, 22:27
- [Freeciv-Dev] (PR#12106) Disable map scrollbars by default, Vasco Alexandre da Silva Costa, 21:45
- [Freeciv-Dev] Re: (PR#12085) RFC: better iteration in gui_rect_iterate, Jason Short, 20:48
- [Freeciv-Dev] Re: (PR#12085) RFC: better iteration in gui_rect_iterate, Jason Short, 20:29
- [Freeciv-Dev] (PR#12097) missing effects.ruleset file, Vasco Alexandre da Silva Costa, 20:04
- [Freeciv-Dev] (PR#12105) safer trade-routes in citydlg_common, Jason Short, 19:40
- [Freeciv-Dev] (PR#12104) Remove trade routes tab from city dialog., Vasco Alexandre da Silva Costa, 19:32
- [Freeciv-Dev] Re: (PR#12100) AutoReply: show trade routes better, Jason Short, 18:16
- [Freeciv-Dev] (PR#12075) SDL_mixer freezes when quitting, Per I. Mathisen, 18:11
- [Freeciv-Dev] Re: (PR#12099) Prune unnecessary server messages, Benedict Adamson, 17:51
- [Freeciv-Dev] (PR#12101) Remove "Game: " from the game, Per I. Mathisen, 17:44
- [Freeciv-Dev] (PR#12100) show trade routes better, Jason Short, 17:31
- [Freeciv-Dev] (PR#12099) Prune unnecessary server messages, Per I. Mathisen, 17:16
- [Freeciv-Dev] (PR#12098) win32 2.0.0 beta7 gtk2 build: window focus bug, Josh T, 17:05
- [Freeciv-Dev] (PR#12097) missing effects.ruleset file, kenn@xxxxxxxxxxxxxx, 16:58
- [Freeciv-Dev] (PR#12096) tech research report message, Rodolfo Borges, 16:57
- [Freeciv-Dev] (PR#11972) gtk2-client memory leak in create_city_dialog, Vasco Alexandre da Silva Costa, 16:47
- [Freeciv-Dev] (PR#12095) a better happiness dialog, Jason Short, 16:27
- [Freeciv-Dev] (PR#12019) Effects TNG, Brett Albertson, 16:18
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 15:45
- [Freeciv-Dev] (PR#12090) citydlg too wide, Vasco Alexandre da Silva Costa, 15:00
- [Freeciv-Dev] (PR#12092) effects.ruleset files aren't distributed, Jason Short, 15:00
- [Freeciv-Dev] (PR#12095) a better happiness dialog, Jason Short, 14:54
- [Freeciv-Dev] (PR#12019) Effects TNG, Brett Albertson, 14:51
- [Freeciv-Dev] (PR#12092), Mattias Johansson, 14:32
- [Freeciv-Dev] (PR#12094) nb.po and a builddir, Jason Short, 14:25
- [Freeciv-Dev] (PR#12093) remove is_pixel_border references, Jason Short, 14:13
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 14:07
- [Freeciv-Dev] Re: (PR#12041) CMA / preset tab, Christian Knoke, 13:34
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 09:21
- [Freeciv-Dev] Re: (PR#12041) CMA / preset tab, Christian Knoke, 06:07
- [Freeciv-Dev] (PR#12091) bug in crop_sprite, Jason Short, 04:52
- [Freeciv-Dev] (PR#12089) call city_support with the rest of the full-refresh functions, Jason Short, 03:57
- [Freeciv-Dev] (PR#9963) bug in waste code, Jason Short, 03:12
February 02, 2005
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 18:07
- [Freeciv-Dev] (PR#12085) RFC: better iteration in gui_rect_iterate, Jason Short, 17:13
- [Freeciv-Dev] (PR#12083) unused translations, Christian Knoke, 14:46
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 14:44
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, miguel@xxxxxxxx, 14:39
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benedict Adamson, 14:39
- [Freeciv-Dev] RFC: dropping support for the gui-gtk client, Jason Dorje Short, 14:38
- [Freeciv-Dev] (PR#12082) reproducable crash with restarting server, Jason Short, 13:29
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 12:21
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 12:11
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 12:07
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 11:48
- [Freeciv-Dev] (PR#7344) Patch: Expanded Orders, Jason Short, 11:34
- [Freeciv-Dev] Re: (PR#12075) SDL_mixer freezes when quitting, Christian Knoke, 10:38
- [Freeciv-Dev] Re: (PR#12075) SDL_mixer freezes when quitting, Lo'oris, 10:25
- [Freeciv-Dev] Re: (PR#7344) Patch: Expanded Orders, Christian Knoke, 10:09
- [Freeciv-Dev] (PR#7344) Patch: Expanded Orders, Jason Short, 09:52
- [Freeciv-Dev] Re: (PR#12079) net income wrong, Christian Knoke, 09:50
- [Freeciv-Dev] Re: (PR#5377) Documentation: buying/selling and changing production in new cities, Christian Knoke, 09:46
- [Freeciv-Dev] Re: border balancing, Jason Dorje Short, 09:37
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, miguel@xxxxxxxx, 09:34
- [Freeciv-Dev] Re: (PR#12079) net income wrong, Jason Short, 09:33
- [Freeciv-Dev] (PR#12075) SDL_mixer freezes when quitting, Jason Short, 09:29
- [Freeciv-Dev] Re: (PR#5377) Documentation: buying/selling and changing production in new cities, Jason Short, 09:23
- [Freeciv-Dev] Re: (PR#5377) Documentation: buying/selling and changing production in new cities, Jason Short, 09:23
- [Freeciv-Dev] border balancing, Christian Knoke, 09:10
- [Freeciv-Dev] (PR#12081) veteran status in icon not updated, Christian Knoke, 09:03
- [Freeciv-Dev] (PR#12080) L(oaded) icon update, Christian Knoke, 08:48
- [Freeciv-Dev] Re: (PR#12041) CMA / preset tab, Christian Knoke, 08:17
- [Freeciv-Dev] Re: (PR#12079) net income wrong, Christian Knoke, 08:12
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Vasco Alexandre da Silva Costa, 07:55
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Vasco Alexandre da Silva Costa, 07:52
- [Freeciv-Dev] Re: (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 07:51
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Vasco Alexandre da Silva Costa, 07:40
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Vasco Alexandre da Silva Costa, 07:40
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Vasco Alexandre da Silva Costa, 07:32
- [Freeciv-Dev] Re: (PR#12079) net income wrong, Per I. Mathisen, 06:51
- [Freeciv-Dev] (PR#12079) net income wrong, Christian Knoke, 05:25
- [Freeciv-Dev] (PR#12078) dead and allied, Christian Knoke, 04:05
- [Freeciv-Dev] Re: (PR#12047) client hangs on quitting, Christian Knoke, 03:57
- [Freeciv-Dev] Re: (PR#12041) CMA / preset tab, Christian Knoke, 03:53
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Christian Knoke, 03:17
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Christian Knoke, 03:08
- [Freeciv-Dev] Re: (PR#5377) Documentation: buying/selling and changing production in new cities, Christian Knoke, 03:01
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Per I. Mathisen, 01:47
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Per I. Mathisen, 01:38
- [Freeciv-Dev] (PR#12057) Some new wonder graphics, Jason Short, 01:22
- [Freeciv-Dev] (PR#12017) observer start game, cvs head crash, Jason Short, 01:06
- [Freeciv-Dev] (PR#5377) Documentation: buying/selling and changing production in new cities, Jason Short, 01:00
February 01, 2005
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Marcel Edward Verhagen, 23:36
- [Freeciv-Dev] (PR#12065) Numeric username rejected on win32 beta client., Jason Short, 21:49
- [Freeciv-Dev] (PR#11432) GTK1 freeze, Jason Short, 21:47
- [Freeciv-Dev] (PR#12065) Numeric username rejected on win32 beta client., Jason Short, 21:38
- [Freeciv-Dev] (PR#12056) ocean cities, Jason Short, 21:09
- [Freeciv-Dev] (PR#12065) Numeric username rejected on win32 beta client., Jason Short, 21:07
- [Freeciv-Dev] (PR#12076) win32: citydlg units are drawn in wrong location, James Canete, 20:21
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 20:13
- [Freeciv-Dev] (PR#12041) CMA / preset tab, Vasco Alexandre da Silva Costa, 20:06
- [Freeciv-Dev] (PR#12062) help for palace doesn't work, Vasco Alexandre da Silva Costa, 19:25
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 17:17
- [Freeciv-Dev] Re: (PR#12050) nothing happens after end turn, kenn@xxxxxxxxxxxxxx, 17:07
- [Freeciv-Dev] (PR#12075) SDL_mixer freeze on MacOS, Jason Short, 16:57
- [Freeciv-Dev] Re: (PR#12074) non-relative paths, Lo'oris, 16:13
- [Freeciv-Dev] Re: (PR#12063) two bugs that crash freeciv2, Lo'oris, 16:13
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 15:24
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 15:01
- [Freeciv-Dev] Re: (PR#12074) non-relative paths, Jason Short, 14:51
- [Freeciv-Dev] Re: (PR#12068) Ai diplomacy bug, Rui Maya, 14:31
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, miguel@xxxxxxxx, 14:31
- [Freeciv-Dev] (PR#12074) non-relative paths, Lo'oris, 14:31
- [Freeciv-Dev] Re: (PR#12063) two bugs that crash freeciv2, Jason Short, 14:28
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 14:26
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 14:11
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 14:09
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 14:01
- [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project, Jason Short, 13:51
- [Freeciv-Dev] (PR#12073) feature: coinage as a 1-turn project, Benoit Hudson, 13:32
- [Freeciv-Dev] (PR#12072) unit offset, Jason Short, 12:44
- [Freeciv-Dev] Re: (PR#12057) Some new wonder graphics, Christian Knoke, 12:39
- [Freeciv-Dev] (PR#12057) Some new wonder graphics, Paul Zastoupil, 11:39
- [Freeciv-Dev] Re: (PR#12068) Ai diplomacy bug, Jason Short, 09:48
- [Freeciv-Dev] Re: (PR#12068) Ai diplomacy bug, Per I. Mathisen, 09:08
- [Freeciv-Dev] Re: (PR#12064) AI bug: winning attacker occupies defender square, Per I. Mathisen, 09:05
- [Freeciv-Dev] Re: (PR#12063) two bugs that crash freeciv2, Lo'oris, 09:03
- [Freeciv-Dev] (PR#12068) Ai diplomacy bug, Rui Maya, 04:40
- [Freeciv-Dev] Re: (PR#12053) Closing "State of the nation report" Window on X exits civclient, Sebastian Roeder, 04:39
- [Freeciv-Dev] (PR#12064) AI bug: winning attacker occupies defender square, Lo'oris, 04:14
- [Freeciv-Dev] (PR#12066) Game: You have bought this turn, can't change., Ryan Slack, 04:14
- [Freeciv-Dev] (PR#12065) Numeric username rejected on win32 beta client., lawndart@xxxxxxxxxxxxxxxxxx, 04:14
- [Freeciv-Dev] (PR#12063) two bugs that crash freeciv2, Lo'oris, 04:14
- [Freeciv-Dev] (PR#12062) help for palace doesn't work, kenn@xxxxxxxxxxxxxx, 04:13
- [Freeciv-Dev] (PR#12070) don't break because of missing flags, Jason Short, 02:44
- [Freeciv-Dev] (PR#12069) fogstyle as an enum, Jason Short, 00:01
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