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[Freeciv-Dev] (PR#12122) mapview sliding should be enabled by default
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[Freeciv-Dev] (PR#12122) mapview sliding should be enabled by default

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Subject: [Freeciv-Dev] (PR#12122) mapview sliding should be enabled by default
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 5 Feb 2005 01:43:39 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12122 >

Here is a patch, for both branches.

On further testing I think 200 ms should be good as a default.  It's
better to make it too low than too high.

-jason

Index: client/options.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/options.c,v
retrieving revision 1.117
diff -u -r1.117 options.c
--- client/options.c    5 Feb 2005 02:39:31 -0000       1.117
+++ client/options.c    5 Feb 2005 09:42:56 -0000
@@ -56,7 +56,7 @@
 bool solid_color_behind_units = FALSE;
 bool sound_bell_at_new_turn = FALSE;
 int  smooth_move_unit_msec = 30;
-int smooth_center_slide_msec = 0;
+int smooth_center_slide_msec = 200;
 bool do_combat_animation = TRUE;
 bool ai_manual_turn_done = FALSE;
 bool auto_center_on_unit = TRUE;

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