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[Freeciv-Dev] (PR#12082) reproducable crash with restarting server
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Subject: [Freeciv-Dev] (PR#12082) reproducable crash with restarting server
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 2 Feb 2005 11:28:57 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12082 >

- Start a server.
- Connect with a client.
- /start
- In the nation selection, disconnect with the client.
- Reconnect with the client.
- /start
- Choose a nation in the client.

Now the server crashes:

(gdb) bt
#0  0x0805ac37 in send_all_known_units (dest=0x82842b0) at unittools.c:1965
#1  0x0804ea5b in send_all_info (dest=0x82842b0) at srv_main.c:322
#2  0x08050f2f in srv_main () at srv_main.c:1875
#3  0x0804a535 in main (argc=1, argv=0xbffff7b4) at civserver.c:244

In the above crash the seed values (in the second /start) are as given 
in the attached rc file.  However I can reproduce this with any settings 
it seems.  Probably a result of the genlist changes.

-jason

set startunits xxxxxxxxxc

set mapseed 55824006
set gameseed 1107371889

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