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[Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project
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[Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 2 Feb 2005 10:20:53 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12073 >

Jason Short wrote:

>>It used to be that if an improvement wasn't buildable, it got postponed
>>and the next thing on the list was chosen instead.  Is this no longer
>>the case?
> 
> It doesn't get postponed, just skipped.  AFAIK this has always been the 
> case.  It wouldn't be too easy to change though...although in many cases 
> skipping it is the right thing to do (like when you have two libraries 
> in a row in the worklist, the second one should be deleted when you get 
> to it).

Err, not to hard to change I mean.





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