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[Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project
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[Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12073) feature: coinage as a 1-turn project
From: "miguel@xxxxxxxx" <miguel@xxxxxxxx>
Date: Tue, 1 Feb 2005 12:04:20 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12073 >

In that case, it'd be better to have a "coinage(N)" feature, where N
would be the number of turns to do the coinage. After that amount
of turns, the task is completed and the city goes to the next item
the worklist.


On Tue, 1 Feb 2005 12:00:56 -0800, Benoit Hudson <bh@xxxxxxxxxxxxxxxxxxx> wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12073 >
> 
> On Tue, Feb 01, 2005 at 11:51:12AM -0800, Jason Short wrote:
> > For that to work we would first need a "repeat" feature for the worklist
> > (like MoO2 has).
> 
> How so?  I explicitely want it to *not* repeat.
> 
>         -- Benoît
> 
> 


-- 
Miguel Farah
miguel@xxxxxxxx





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