Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2005:
[Freeciv-Dev] Re: (PR#12103) Missing Info on Ocean Square Transform
Home

[Freeciv-Dev] Re: (PR#12103) Missing Info on Ocean Square Transform

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: kay-sugg@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12103) Missing Info on Ocean Square Transform
From: "miguel@xxxxxxxx" <miguel@xxxxxxxx>
Date: Fri, 4 Feb 2005 05:08:20 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12103 >

On Thu, 3 Feb 2005 16:20:24 -0800, kay-sugg@xxxxxxxxxxx
<kay-sugg@xxxxxxxxxxx> wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12103 >
> 
>        The "Help" menu entry on terrain alterations (Help -> Terrain ->
> Terrain Alterations) is missing information on transforming ocean
> squares to land (swamp), namely :
> 
>        What makes an ocean square eligible for transformation ?

IIRC, it must be surrounded by at least three terrain squares.
 
> . I have successfully changed two ocean squares to land. But several
> other squares seem to be off limits. Is there a requirement for several
> land squares to be adjacent to the target square ? Please keep in mind
> the existence of guyots (underwater mesas).

I thought about this some time ago but forgot about it - thanks for bringing it
up!

It would be interesting to add the "seamount" [1] terrain. Its characteristics
shoud be:
- it's an ocean square
- it can be converted to a swamp, regardless of the neighboring squares
- it cannot be converted to "plain old" ocean, nor a regular ocean square can
  be converted to a seamount
- for obvious reasons, shouldn't have whales

Optional ideas:
- shouldn't have fish (in addition to not having whales)
- submarines couldn't go across it.



[1] A guyot is a flat-topped seamount. A special case, if you will. ;-)

-- 
Miguel Farah
miguel@xxxxxxxx





[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#12103) Missing Info on Ocean Square Transform, miguel@xxxxxxxx <=