freeciv-dev January 2004
[Thread Index][Top] [All Lists]
[Prev Page] |
Last Modified: Sat Jan 31 23:30:36 2004
Messages in reverse chronological order |
[Next Page] |
- January 08, 2004
- [Freeciv-Dev] (PR#7220) create terrain.c, Jason Short, 13:36
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Arnstein Lindgard, 13:30
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 12:28
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 12:26
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 11:59
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 11:56
- [Freeciv-Dev] Re: (PR#7216) take again client crash, Raimar Falke, 11:50
- [Freeciv-Dev] Re: (PR#6970) tririemes lost near arctic and units on arctics, Marcelo Burda, 11:20
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 10:58
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 10:53
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Raimar Falke, 10:13
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 10:06
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Arnstein Lindgard, 10:03
- [Freeciv-Dev] Re: [FS] Screen design, Marek "Baczek" Baczyński, 09:45
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 09:39
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 09:28
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 09:19
- [Freeciv-Dev] Re: (PR#6721) extended topologies base concept, imbaczek@xxxxxxxxxxxxxx, 09:11
- [Freeciv-Dev] (PR#6721) extended topologies base concept, Marcelo Burda, 08:06
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/262559, freeciv, 07:07
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 06:46
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 06:44
- [Freeciv-Dev] (PR#7216) take again client crash, Per I. Mathisen, 06:24
- [Freeciv-Dev] Re: (PR#6986) spy's city search costs 1/3 move point, Per I. Mathisen, 06:07
- [Freeciv-Dev] Re: (PR#7194) japanese.ruleset.patch, Per I. Mathisen, 05:39
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Gregory Berkolaiko, 03:04
- [Freeciv-Dev] Betr: [USENET] Civ Games Comparison Table, CapTVK, 02:58
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/262509, freeciv, 00:31
January 07, 2004
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Brandon J. Van Every, 20:48
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Brandon J. Van Every, 20:45
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Brandon J. Van Every, 20:32
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, James Canete, 19:54
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 19:20
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 18:23
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 18:18
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 18:08
- [Freeciv-Dev] Re: (PR#7206) Leader names, Jason Short, 18:02
- [Freeciv-Dev] (PR#7206) Leader names, Guest, 17:59
- [Freeciv-Dev] (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 17:26
- [Freeciv-Dev] Re: (PR#7211) units can't be upgraded, Jason Short, 17:16
- [Freeciv-Dev] Re: (PR#7211) units can't be upgraded, Jason Short, 17:10
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 17:08
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre Da Silva Costa, 17:08
- [Freeciv-Dev] (PR#7206) Leader names, Guest, 15:17
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 14:47
- [Freeciv-Dev] Re: (PR#7211) units can't be upgraded, Jason Short, 14:35
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 11:53
- [Freeciv-Dev] Re: (PR#7212) generator 4 doesn't work, Jason Short, 11:39
- [Freeciv-Dev] (PR#7212) generator 4 doesn't work, Bart Demeyere, 11:07
- [Freeciv-Dev] (PR#7213) is_attack_unit(punit), Arnstein Lindgard, 10:32
- [Freeciv-Dev] (PR#7211) units can't be upgraded, Genevieve Gracian, 08:52
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 08:44
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Per I. Mathisen, 08:31
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 08:26
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Arnstein Lindgard, 07:55
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Arnstein Lindgard, 07:55
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Raimar Falke, 06:00
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Brandon J. Van Every, 04:37
- [Freeciv-Dev] [USENET] Civ Games Comparison Table, Raimar Falke, 01:24
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Raimar Falke, 01:10
- [Freeciv-Dev] Re: (PR#7000) Which message should be translated and which not, Raimar Falke, 00:57
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 00:52
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 00:44
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 00:30
January 06, 2004
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 22:30
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 22:14
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 22:14
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, Brandon Van Every, 21:22
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Jason Short, 19:25
- [Freeciv-Dev] Re: Do you want VS .NET 2003 support?, James Canete, 18:56
- [Freeciv-Dev] Do you want VS .NET 2003 support?, Brandon Van Every, 18:29
- [Freeciv-Dev] tutorial for building with MinGW & MSYS, James Canete, 18:06
- [Freeciv-Dev] (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 17:56
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 17:13
- [Freeciv-Dev] (PR#6721) A Quincuncial topology, Jason Short, 17:12
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Jason Short, 17:09
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, ue80@xxxxxxxxxxxxxxxxxxxxx, 17:05
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Jason Short, 16:57
- [Freeciv-Dev] (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 16:44
- [Freeciv-Dev] (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 16:33
- [Freeciv-Dev] Re: (PR#7000) Which message should be translated and which not, Jason Short, 16:15
- [Freeciv-Dev] (PR#6721) A Quincuncial topology, Marcelo Burda, 15:30
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Raimar Falke, 15:14
- [Freeciv-Dev] Re: (PR#7000) Which message should be translated and which not, Raimar Falke, 14:58
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 14:43
- [Freeciv-Dev] Re: (PR#7206) Leader names, Raimar Falke, 14:20
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 14:05
- [Freeciv-Dev] Re: (PR#7141) Re: wishlist: delayed city capture, Raimar Falke, 14:00
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Raimar Falke, 13:53
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 13:51
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 13:41
- [Freeciv-Dev] Re: (PR#4449) revolution choice doesn't work, Christian Knoke, 12:50
- [Freeciv-Dev] (PR#7144) Re: "Experimental" ruleset, Per I. Mathisen, 12:16
- [Freeciv-Dev] (PR#7141) Re: wishlist: delayed city capture, Per I. Mathisen, 12:13
- [Freeciv-Dev] (PR#7000) Which message should be translated and which not, Per I. Mathisen, 12:03
- [Freeciv-Dev] (PR#4449) revolution choice doesn't work, Jason Short, 11:34
- [Freeciv-Dev] (PR#7209) deserts in a no-poles game, Jason Short, 11:25
- [Freeciv-Dev] Re: (PR#7206) Leader names, Per I. Mathisen, 10:57
- [Freeciv-Dev] (PR#7208) change an assertion for iso-maps, Jason Short, 10:49
- [Freeciv-Dev] Re: (PR#7207) reduced Shared vision, ue80@xxxxxxxxxxxxxxxxxxxxx, 09:21
- [Freeciv-Dev] Re: (PR#7206) Leader names, Genevieve Gracian, 09:19
- [Freeciv-Dev] Re: (PR#7207) reduced Shared vision, Per I. Mathisen, 09:07
- [Freeciv-Dev] Re: (PR#7206) Leader names, Per I. Mathisen, 09:03
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Per I. Mathisen, 08:59
- [Freeciv-Dev] Re: (PR#6966) root_req for other rulesets as well, Per I. Mathisen, 08:03
- [Freeciv-Dev] Re: Python?, Reinier Post, 07:56
- [Freeciv-Dev] (PR#7207) reduced Shared vision, ue80@xxxxxxxxxxxxxxxxxxxxx, 05:09
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:59
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:47
- [Freeciv-Dev] (PR#7206) Leader names, Genevieve Gracian, 04:03
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 03:43
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 03:33
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:17
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Jason Short, 02:09
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:05
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 01:57
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Raimar Falke, 01:52
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Jason Short, 01:43
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 01:30
- [Freeciv-Dev] (PR#6977) Goto into unknown area, Jason Short, 01:10
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Raimar Falke, 01:08
- [Freeciv-Dev] (PR#6977) Goto into unknown area, Jason Short, 01:07
- [Freeciv-Dev] (PR#6972) Lost unit on artic, Jason Short, 01:06
- [Freeciv-Dev] (PR#6970) Trireme lost near polar coast in non classic topologies, Jason Short, 01:05
- [Freeciv-Dev] (PR#6966) root_req for other rulesets as well, Jason Short, 01:01
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 00:51
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 00:51
- [Freeciv-Dev] (PR#7204) completing iso-map support, Jason Short, 00:33
January 05, 2004
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 22:41
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 22:21
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, imbaczek@xxxxxxxxxxxxxx, 16:20
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Brandon J. Van Every, 15:51
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, imbaczek@xxxxxxxxxxxxxx, 15:12
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 12:36
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Jason Short, 11:31
- [Freeciv-Dev] Re: (PR#7075) break and continue in iterators, rwetmore@xxxxxxxxxxxx, 09:07
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, Per I. Mathisen, 08:24
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, rwetmore@xxxxxxxxxxxx, 08:03
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 01:19
January 04, 2004
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 18:57
- [Freeciv-Dev] Re: (PR#7123) Metaissue for FS, Raimar Falke, 18:44
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed impact ?, Marcelo Burda, 18:07
- [Freeciv-Dev] Re: (PR#7191) problem compiling gui-sdl with freetype, Raimar Falke, 18:03
- [Freeciv-Dev] (PR#7197) optimization to base_city_map_to_map, Jason Short, 17:57
- [Freeciv-Dev] Re: Freeciv commit: ali: Add macro is_city_hilited()., Raimar Falke, 17:48
- [Freeciv-Dev] (PR#7195) inlining map_pos_to_index, Jason Short, 17:34
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Raimar Falke, 17:27
- [Freeciv-Dev] Re: (PR#7075) break and continue in iterators, Jason Short, 17:09
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Jason Short, 17:03
- [Freeciv-Dev] Re: (PR#6721) Quincuncial and Mobius topologies ready!, Jason Short, 16:55
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed impact ?, Jason Short, 16:32
- [Freeciv-Dev] (PR#7194) japanese.ruleset.patch, Guest, 11:09
- [Freeciv-Dev] Re: Freeciv commit: ali: Add macro is_city_hilited()., Ross Wetmore, 08:59
- [Freeciv-Dev] Re: Freeciv commit: ali: Add macro is_city_hilited()., Per I. Mathisen, 05:36
- [Freeciv-Dev] Re: Freeciv commit: ali: Add macro is_city_hilited()., Arnstein Lindgard, 04:48
- [Freeciv-Dev] Re: Freeciv commit: ali: Add macro is_city_hilited()., Raimar Falke, 04:30
January 03, 2004
- [Freeciv-Dev] (PR#7191) problem compiling gui-sdl with freetype, Jason Short, 18:04
- [Freeciv-Dev] (PR#4072) Tidying savegames to pave the way for plug mapgens., Marcelo Burda, 11:06
- [Freeciv-Dev] Re: (PR#7075) break and continue in iterators, rwetmore@xxxxxxxxxxxx, 10:56
- [Freeciv-Dev] Re: (PR#7075) break and continue in iterators, Arnstein Lindgard, 10:03
- [Freeciv-Dev] Re: (PR#6721) Extended topologies/ Zero speed down Server, Xaw and gtk -t trident Finals, Marcelo Burda, 07:53
- [Freeciv-Dev] Re: (PR#6721) Extended topologies/ Zero speed down Server, Xaw and gtk -t trident Finals, andrearo@xxxxxxxxxxxx, 07:24
- [Freeciv-Dev] (PR#6721) Extended topologies/ Zero speed down Server, Xaw and gtk -t trident Finals, Marcelo Burda, 03:57
January 02, 2004
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Vasco Alexandre da Silva Costa, 21:06
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Raimar Falke, 17:09
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Raimar Falke, 13:00
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Raimar Falke, 07:58
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Vasco Alexandre da Silva Costa, 07:22
- [Freeciv-Dev] Re: (PR#7123) Metaissue for FS, Vasco Alexandre da Silva Costa, 07:00
- [Freeciv-Dev] (PR#7029) Rfc: Fleshing out/extending the tech tree, Marcelo Burda, 06:27
- [Freeciv-Dev] Re: Betr: Re: (PR#7123) Metaissue for FS, Raimar Falke, 05:24
- [Freeciv-Dev] (PR#4072) Tidying savegames to pave the way for plug mapgens., Marcelo Burda, 05:10
- [Freeciv-Dev] Re: (PR#7123) Metaissue for FS, Raimar Falke, 05:08
January 01, 2004
- [Freeciv-Dev] Re: Arch source control, Brandon Van Every, 18:42
- [Freeciv-Dev] Re: Arch source control, Brandon Van Every, 18:33
- [Freeciv-Dev] Re: (PR#7123) Metaissue for FS, Raimar Falke, 14:27
- [Freeciv-Dev] (PR#6721) A Quincuncial topology/Full speed, Marcelo Burda, 09:34
- [Freeciv-Dev] Re: Arch source control, Per I. Mathisen, 06:57
- [Freeciv-Dev] Re: (PR#7179) Request/preliminary patch: nuke affects surrounding infrastructure and reputation, Per I. Mathisen, 06:48
- [Freeciv-Dev] (PR#6721) A Quincuncial topology, Marcelo Burda, 05:36
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology/ speed, Marcelo Burda, 05:01
[Prev Period] |
[Next Period] |
Mail converted by MHonArc
|