| [Freeciv-Dev] Re: (PR#7127) [FS] Screen design[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
On Wed, Jan 07, 2004 at 03:26:21PM -0800, Vasco Alexandre da Silva Costa wrote:
> I still think you need some sort of chat area, for player to player
> messages at least. Copy Quake 3 Arena for this. It works in an
> unobstrusive way.
There is also the problem of input. Where does the player types his
player-to-player messages and server-commands? Morgan reserved real
space for this. How does Quake solve this?
> My proposal is: Quake 3 Arena like player to player messages on the top
> left or right of the screen, superimposed over the map.
> Messages dialog (i.e. improvement or unit built, etc) is replaced by
> a column of icons ala Civ CTP, growing from the bottom to the top.
This is not enough. You have to give a text ("City London may soon
grow to size 3.") somewhere. There are just too many messages. Either
icons are only for important stuff and you have a normal list
somewhere. Or you make the text a tooltip of the icon.
        Raimar
-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "From what I am reading Win98 and NT5.0 will be getting rid of all that
  crap anyway. Seems that Microsoft has invented something called TCP/IP and
  another really revolutionary concept called DNS that eliminates the
  netbios crap too. All that arping from browsers is going to go away.
  I also hear rumors that they are on the verge of breakthrough discoveries
  called NFS, and LPD too. Given enough time and money, they might
  eventually invent Unix."
    -- George Bonser in linux-kernel
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 2004/01/07
 
[Freeciv-Dev] (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 2004/01/07
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/07
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/07
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design,
Raimar Falke <=
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/08
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/09
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/09
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/09
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/12
 
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