[Freeciv-Dev] Re: (PR#6977) Goto into unknown area
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6977 >
On Tue, Jan 06, 2004 at 08:52:52AM +0100, Raimar Falke wrote:
> On Mon, Jan 05, 2004 at 11:10:17PM -0800, Jason Short wrote:
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=6977 >
> >
> > > [ue80@xxxxxxxxxxxxxxxxxxxxx - Fri Nov 28 21:29:06 2003]:
> > >
> > > Hi,
> > >
> > > i really dislike that gotoing into black area isn't possible in the gtk2
> > > client.
> > >
> > > When moving to a certain spot sometimes it's a good idea to move through
> > > "black" area to explore that area.
> >
> > Should be a client option?
> >
> > I have no idea how to implement this one, though. Raimar or Greg: you
> > want to take a shot at it?
>
> I'm also for an option. Thomas?
Option sounds ok for me.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Reden ist Silber,
Schweigen ist Gold!
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area,
ue80@xxxxxxxxxxxxxxxxxxxxx <=
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/01/06
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Jason Short, 2004/01/06
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Arnstein Lindgard, 2004/01/07
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Gregory Berkolaiko, 2004/01/08
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Jason Short, 2004/01/10
- [Freeciv-Dev] Re: (PR#6977) Goto into unknown area, Raimar Falke, 2004/01/12
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