Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2004:
[Freeciv-Dev] Re: (PR#6977) Goto into unknown area
Home

[Freeciv-Dev] Re: (PR#6977) Goto into unknown area

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6977) Goto into unknown area
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 5 Jan 2004 23:52:46 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6977 >

On Mon, Jan 05, 2004 at 11:10:17PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6977 >
> 
> > [ue80@xxxxxxxxxxxxxxxxxxxxx - Fri Nov 28 21:29:06 2003]:
> > 
> > Hi,
> > 
> > i really dislike that gotoing into black area isn't possible in the gtk2
> > client.
> > 
> > When moving to a certain spot sometimes it's a good idea to move through
> > "black" area to explore that area.
> 
> Should be a client option?
> 
> I have no idea how to implement this one, though.  Raimar or Greg: you
> want to take a shot at it?

I'm also for an option. Thomas?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 Make a software that is foolproof, and only fools will want to use it.




[Prev in Thread] Current Thread [Next in Thread]