[Freeciv-Dev] Re: (PR#7127) [FS] Screen design
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
On Tue, Jan 06, 2004 at 08:14:03PM -0800, Morgan Jones wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
>
> Ok here's a new hastily thrown together layout idea.
>
> Please note that I haven't covered everything; I just wanted to see if
> this idea was worth pursuing or not.
>
> As I said before having as much of the map visible as possible is IMO
> essential to a good layout. I was also thinking about how it's
> frustrating that if you want to find a city or unit you have to open
> the find city, city or military report, select the unit, click popup
> or centre or whatever and then close the dialog to see the map again
> (well unless you've got a massive screen resolution).
> So my proposal is that the main GUI has different pages that you can
> switch to and from without ever opening anything over top of the
> mapview.
While the reasons you stated are good I don't think this is a good
idea. The problem is that the city list for example now has only a 1/3
of the screen space. You are forced to use a small font or display
only a small amount of information.
What about a switch which makes certain screens (city list for
example) full screen? Or if you click on an icon you switch to this
screen/report with 1/3 height and if you double click it will be full
screen after switching.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, (continued)
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/07
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/07
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Per I. Mathisen, 2004/01/07
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre Da Silva Costa, 2004/01/07
[Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 2004/01/07
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