[Freeciv-Dev] Re: (PR#7127) [FS] Screen design
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7127 >
A question about the FS client:
Is there going to be support for screen depths less than true colour?
Or will this be handled by the individual platform code?
It's just that the default trident/isotrident graphic sets only use
~64 colours which is the depth that I run Freeciv on my Amiga.
As it seems the FS will eventually replace the MUI client I'm somewhat
concerned that I'll be forced to run it on a 256 or true-colour
screen, which would create a MASSIVE and largely unnecessary slow
down.
I've made my own tileset in which all the graphics use the same 64
colour palette (result: looks prettier with little dithering, and much
faster).
It would be great if the FS client or at least the Amiga part of it
supported predefined palettes and screen depths.
-Morgan
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/04
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/05
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/05
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design,
Morgan Jones <=
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Jason Short, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 2004/01/06
|
|