freeciv-ai November 2004
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Last Modified: Mon Nov 29 16:24:55 2004
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November 27, 2004
November 25, 2004
November 24, 2004
November 23, 2004
November 22, 2004
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 20:56
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 20:55
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 19:44
- [freeciv-ai] Re: (PR#10980) Re: Fix rampage bug, Per I. Mathisen, 09:09
- [freeciv-ai] (PR#10980) Re: Fix rampage bug, Per I. Mathisen, 09:03
- [freeciv-ai] Re: [Freeciv-Dev] Re: (PR#10555) Barbarians building wonders, Per I. Mathisen, 08:11
November 21, 2004
November 20, 2004
November 19, 2004
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Gregory Berkolaiko, 11:50
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 09:58
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, ue80@xxxxxxxxxxxxxxxxxxxxx, 08:27
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 02:41
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Benedict Adamson, 02:08
November 18, 2004
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 22:57
- [freeciv-ai] (PR#11009) AI Hunts Own Units, Gregory Berkolaiko, 20:49
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 20:07
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 19:20
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 18:48
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 17:02
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units], Benedict Adamson, 03:18
- [freeciv-ai] (PR#11009) AI Hunts Own Units, Jason Short, 01:45
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Gregory Berkolaiko, 00:38
- [freeciv-ai] Re: (PR#11066) Units that cannot be obsoleted trigger assert for AI, Jason Short, 00:16
- [freeciv-ai] (PR#11066) Units that cannot be obsoleted trigger assert for AI, Gregory Berkolaiko, 00:04
November 17, 2004
- [freeciv-ai] Re: AI Position of First Cities, Marko Lindqvist, 12:57
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, ue80@xxxxxxxxxxxxxxxxxxxxx, 12:37
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 11:43
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 11:33
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 07:33
November 16, 2004
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 23:39
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Jason Short, 20:35
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Benedict Adamson, 17:59
- [freeciv-ai] Re: [Freeciv-Dev] (PR#11015) AI Units idle in the ocean, jorneg@xxxxxxxxxxx, 17:50
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Benedict Adamson, 16:23
- [freeciv-ai] AI Use of Explorers, Ed Earl Ross, 06:17
November 15, 2004
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Gregory Berkolaiko, 20:15
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Benedict Adamson, 16:09
- [freeciv-ai] Re: (PR#11009) AI Hunts Own Units, Benedict Adamson, 16:09
- [freeciv-ai] Re: AI Position of First Cities, Ed Earl Ross, 15:59
- [freeciv-ai] (PR#11009) AI Hunts Own Units, Jason Short, 12:51
- [freeciv-ai] (PR#10567) pubserver crash: ai-controlled unit has no goto destination, Jason Short, 12:00
- [freeciv-ai] Re: AI Position of First Cities, Ed Earl Ross, 09:40
- [freeciv-ai] Re: AI Position of First Cities, Jason Dorje Short, 08:01
- [freeciv-ai] (PR#8992) Patch: Building ferries, Gregory Berkolaiko, 07:59
November 14, 2004
November 13, 2004
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Vasco Alexandre da Silva Costa, 20:56
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Vasco Alexandre da Silva Costa, 20:23
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 17:54
- [freeciv-ai] Re: (PR#10997) AI can sell his last cities, Benoit Hudson, 09:40
- [freeciv-ai] (PR#10997) AI can sell his last cities, Mateusz Stefek, 08:59
- [freeciv-ai] Re: (PR#10997) AI can sell his last cities, ue80@xxxxxxxxxxxxxxxxxxxxx, 07:30
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 05:43
- [freeciv-ai] (PR#10997) AI can sell his last cities, Mateusz Stefek, 03:55
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 00:03
November 12, 2004
November 11, 2004
- [freeciv-ai] Re: (PR#10952) AI doesn't settle with high techlevel, Gregory Berkolaiko, 17:14
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers, Benoit Hudson, 16:40
- [freeciv-ai] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 16:32
- [freeciv-ai] (PR#10952) AI doesn't settle with high techlevel, Guest, 15:54
- [freeciv-ai] Re: (PR#10952) AI doesn't settle with high techlevel, Per I. Mathisen, 04:35
- [freeciv-ai] (PR#9908) Make AI understand channels, Gregory Berkolaiko, 00:12
November 10, 2004
November 09, 2004
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers], Benedict Adamson, 18:34
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries], Benedict Adamson, 18:33
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Raahul Kumar, 17:47
- [freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's allies, Mateusz Stefek, 13:30
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Gregory Berkolaiko, 00:09
November 08, 2004
- [freeciv-ai] (PR#10952) AI doesn't settle with high techlevel, Gregory Berkolaiko, 20:45
- [freeciv-ai] (PR#10951) AI doesn't settle with high techlevel, Gregory Berkolaiko, 20:44
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Gregory Berkolaiko, 20:39
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Per I. Mathisen, 17:16
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 16:50
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 14:57
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Per I. Mathisen, 13:34
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Benedict Adamson, 13:10
- [freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's allies, Jason Short, 11:14
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Jason Short, 10:56
- [freeciv-ai] (PR#10941) AI builds cities inside territory of it's allies, Mateusz Stefek, 10:17
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Per I. Mathisen, 08:40
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Per I. Mathisen, 07:53
November 07, 2004
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Gregory Berkolaiko, 22:22
- [freeciv-ai] [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 18:31
- [freeciv-ai] [Freeciv-Dev] (PR#10916) AI ferries double move when delivering, Benedict Adamson, 10:37
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Per I. Mathisen, 08:16
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts, Benedict Adamson, 07:36
November 06, 2004
November 05, 2004
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 20:27
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 14:25
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 14:25
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Per I. Mathisen, 07:55
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 07:37
November 04, 2004
November 02, 2004
November 01, 2004
- [freeciv-ai] (PR#10694) AI Builds Doomed Ferries and Passengers, Guest, 19:08
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 14:03
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Mike Kaufman, 13:59
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 13:56
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 13:32
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 13:26
- [freeciv-ai] Re: interdicting special resource tiles, Per Inge Mathisen, 06:03
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