[freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's al
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's allies |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Tue, 9 Nov 2004 11:30:20 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >
Dnia 2004-11-08 18:14:15, Jason Short napisał(a):
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >
>
> Mateusz Stefek wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >
> >
> > http://forum.freeciv.org/viewtopic.php?t=473
> > This patch should prevent it. Not really tested
>
> This should only be in effect on NORMAL (or even EASY) and below I
> think.
Why? Making your friends angry isn't the best strategy IMO
> Aside from which isn't not really perfect. If we have two cities 10
> tiles apart the AI should happily build a city one or two tiles
> inside
>
> my borders. What it shouldn't do is build a city in the middle of
> all
>
> my cities just because I happen to leave a tile or two unused.
>
> Although personally after the AI did this the first time I realized
> the
> error of my ways and never left any tiles unused!
>
> jason
>
Please read the patch. AI doesn't build new cities near yours.
--
mateusz
----------------------------------------------------------------------
Startuj z INTERIA.PL!!! >>> http://link.interia.pl/f1837
|
|