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[freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's al
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[freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's al

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Subject: [freeciv-ai] Re: (PR#10941) AI builds cities inside territory of it's allies
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Tue, 9 Nov 2004 11:30:20 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >

Dnia 2004-11-08 18:14:15, Jason Short napisał(a):
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >
> 
> Mateusz Stefek wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=10941 >
> >
> > http://forum.freeciv.org/viewtopic.php?t=473
> > This patch should prevent it. Not really tested
> 
> This should only be in effect on NORMAL (or even EASY) and below I
> think.

Why? Making your friends angry isn't the best strategy IMO

> Aside from which isn't not really perfect.  If we have two cities 10
> tiles apart the AI should happily build a city one or two tiles  
> inside
> 
> my borders.  What it shouldn't do is build a city in the middle of  
> all
> 
> my cities just because I happen to leave a tile or two unused.
> 
> Although personally after the AI did this the first time I realized
> the
> error of my ways and never left any tiles unused!
> 
> jason
>
Please read the patch. AI doesn't build new cities near yours.
--
mateusz


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