[freeciv-ai] Re: (PR#8992) Patch: Building ferries
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8992 >
Jason Short wrote:
...
> But once the passenger is complete, wouldn't the passenger still need a
> ferry? And wouldn't the ferry code see that a ferry is needed for an
> existing unit and try to build/buy one?
...
Not if the unit finds something else to do, something that does not
require travel abroad.
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Chelsea G Korbach, 2004/11/02
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 2004/11/01
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 2004/11/01
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries,
Benedict Adamson <=
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Mike Kaufman, 2004/11/01
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Jason Short, 2004/11/01
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 2004/11/02
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 2004/11/05
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Gregory Berkolaiko, 2004/11/04
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Per I. Mathisen, 2004/11/05
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 2004/11/05
- [freeciv-ai] Re: (PR#8992) Patch: Building ferries, Benedict Adamson, 2004/11/05
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