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[freeciv-ai] Re: (PR#8992) Patch: Building ferries
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[freeciv-ai] Re: (PR#8992) Patch: Building ferries

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To: Gregory.Berkolaiko@xxxxxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#8992) Patch: Building ferries
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Fri, 5 Nov 2004 12:25:38 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8992 >

Gregory Berkolaiko wrote:
...
> My experience in AI tells me that simple WAGs usually work at least as
> good as long and complicated models.  Civ is a too complicated game to be
> analyzed exactly.
...
> An alternative approach would be to not care about it
> (after all the computed journey length is a very inaccurate
> approximation), build the boats few at a time and if the number of boats
> will turn out to be insufficient, then the waiting customers will create
> pressure on the system to build more boats.
...

So, a simpler feed-back system instead. I'm sympathetic to a simpler 
approach. I'll try a feedback control system.




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