[freeciv-ai] Re: (PR#10203) Greedy CM algorithm
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10203 >
Jason Short wrote:
> Now, for the juicy stuff. I applied the attached patch. It makes the
> CITY_MAP_RADIUS into 80. This means about 20,000 tiles in the citymap.
> A hard problem for the CM! So I ran it under both new and old code.
> The new code performed better by a factor of about 100. I assume this
> is mostly because with such a large citymap, the advantage from using
> tile "types" is very large.
Oh, and here's a pretty picture of it.
jason
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, (continued)
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Vasco Alexandre da Silva Costa, 2004/11/13
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Vasco Alexandre da Silva Costa, 2004/11/13
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/16
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/17
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/17
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/17
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/11/17
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/18
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/18
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/18
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm,
Jason Short <=
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/18
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/18
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/11/19
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/19
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Gregory Berkolaiko, 2004/11/19
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/22
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/22
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Benoit Hudson, 2004/11/22
- [freeciv-ai] (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/23
- [freeciv-ai] Re: (PR#10203) Greedy CM algorithm, Jason Short, 2004/11/23
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