[freeciv-ai] (PR#10203) Greedy CM algorithm
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10203 >
> [bhudson - Wed Oct 06 02:52:13 2004]:
> Incidentally, it has revealed that the old dynamic programming code
> actually has a bug when
> you disband a unit in a city: the cache doesn't get cleared, so it
> ends up returning a result for
> the city still having the unit. The branch-and-bound code doesn't
> cache anything, so it
> doesn't suffer from that.
I assume that caching bugs are the cause of most of the "unsolvable" CMA
errors. See PR#9543, PR#9650, and...several others that I can't find.
- [freeciv-ai] (PR#10203) Greedy CM algorithm,
Jason Short <=