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[freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
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[freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Sun, 7 Nov 2004 05:36:48 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10920 >

Jason Short wrote:
...
> In this screenshot and savegame the "hard" AI ignores a hut right next 
> to its city.
...

The AI seems to do this often. Am I right in thinking the uses only 
Explorer units for investigating huts?




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