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[freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
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[freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts

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Subject: [freeciv-ai] Re: [Freeciv-Dev] (PR#10920) stupid AI ignores huts
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 8 Nov 2004 08:56:40 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10920 >

Per I. Mathisen wrote:

> I guess this was not its starting island. It often happens that when the
> AI expands to a new island, it builds cities but no units, since it does
> not need to. So the island goes unexplored until it meets enemies on this
> island, forcing it to build units which can later explore.

It is not the starting island.  The rest of the analysis sounds plausible.

jason




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