[freeciv-ai] Re: [Freeciv-Dev] (PR#11015) AI Units idle in the ocean
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11015 >
jorneg@xxxxxxxxxxx wrote:
><URL: http://rt.freeciv.org/Ticket/Display.html?id=11015 >
>
>
> there are two destroyers near Taejon which are idle for a lot of
>turns. This is a bug that i have seen since many months.
>
>
>
It seems that it's the problem of the hunting code trying to hunt
own units. The debugging messages are:
2: Sargon's Destroyer[306] (62,67)->(-1,-1){0,0} hunting 306(1083449128,
1362358 44)
In fact, it's hunting itself!!!!
By the way, it appears that the code does not check to hunt twice in
one turn. Once it has killed the hunted unit it gives up...
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