[freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10694 >
On Thu, Nov 11, 2004 at 02:31:54PM -0800, Benedict Adamson wrote:
> Any comments?
Will reducing cowardice eliminate the part where settlers wash up on
your shores undefended, and build a city within a turn of a military
unit they could see? Which you can then walk in to, netting a road and
effectively killing an enemy unit without a fight.
-- Benoît
- [freeciv-ai] [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/07
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Gregory Berkolaiko, 2004/11/07
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Per I. Mathisen, 2004/11/08
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/08
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/08
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Per I. Mathisen, 2004/11/08
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Gregory Berkolaiko, 2004/11/08
- [freeciv-ai] Re: [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers], Benedict Adamson, 2004/11/09
- [freeciv-ai] [Freeciv-Dev] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/10
- [freeciv-ai] (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/11
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers,
Benoit Hudson <=
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/12
- [freeciv-ai] Re: (PR#10694) AI Builds Doomed Ferries and Passengers, Benedict Adamson, 2004/11/12
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