freeciv-dev March 2004
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- March 31, 2004
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 23:21
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 23:09
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 21:31
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Jason Short, 20:46
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, Vasco Alexandre da Silva Costa, 20:33
- [Freeciv-Dev] (PR#1679) Active unit not centered after eXplore, Vasco Alexandre da Silva Costa, 19:33
- [Freeciv-Dev] (PR#3470) don't scroll if the user is reading the backlog, Vasco Alexandre da Silva Costa, 19:28
- [Freeciv-Dev] (PR#3470) Gtk1 chat scrollbar fix, Vasco Alexandre da Silva Costa, 19:17
- [Freeciv-Dev] Re: (PR#7350) Map radius change with city size, rwetmore@xxxxxxxxxxxx, 18:35
- [Freeciv-Dev] (PR#5801) i18n: activeunits dialog buttons in russian (GTK-2.0 client), Vasco Alexandre da Silva Costa, 18:28
- [Freeciv-Dev] (PR#6798) meeting players from the players' dialog, Vasco Alexandre da Silva Costa, 18:14
- [Freeciv-Dev] (PR#6208) fix unit popup dialog for gui-win32, James Canete, 17:51
- [Freeciv-Dev] (PR#8437) Clicking on a unit in unit selection dialog selects the wrong unit, James Canete, 17:13
- [Freeciv-Dev] (PR#7222) gtk2 client doesn't update government menu on time, Vasco Alexandre da Silva Costa, 17:12
- [Freeciv-Dev] (PR#8437) Clicking on a unit in unit selection dialog selects the wrong unit, James Canete, 16:52
- [Freeciv-Dev] (PR#8437) Clicking on a unit in unit selection dialog selects the wrong unit, James Canete, 16:50
- [Freeciv-Dev] (PR#8431) gtk2: city dialog is too small, Vasco Alexandre da Silva Costa, 16:42
- [Freeciv-Dev] (PR#7366) sell all ...not really a bug...low priority..., Vasco Alexandre da Silva Costa, 15:59
- [Freeciv-Dev] (PR#7419) alt-c used for 2 things in city dialog, Vasco Alexandre da Silva Costa, 15:54
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 15:42
- [Freeciv-Dev] Re: (PR#7481) meta-ticket for hex maps, rwetmore@xxxxxxxxxxxx, 15:40
- [Freeciv-Dev] Re: (PR#7481) meta-ticket for hex maps, Jason Short, 15:12
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: (PR#8427): show units immediately after the uni..., Vasco Alexandre da Silva Costa, 12:56
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vas: (PR#8427): show units immediately after the uni..., Jason Short, 10:38
- [Freeciv-Dev] (PR#8427) better client interface for transported units, Vasco Alexandre da Silva Costa, 08:59
- [Freeciv-Dev] Re: (PR#7123) [FS#9], Per I. Mathisen, 04:06
- [Freeciv-Dev] (PR#8434) generalized darkness, Jason Short, 03:57
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Jason Short, 03:21
- [Freeciv-Dev] Re: "bigisotrident" tileset, Jason Dorje Short, 02:34
- [Freeciv-Dev] Re: (PR#7667) Wishlist: "load" and "unload" commands, Jason Short, 02:22
- [Freeciv-Dev] Re: "bigisotrident" tileset, Per I. Mathisen, 01:57
March 30, 2004
- [Freeciv-Dev] (PR#8432) punit->transported_by should be a pointer, Jason Short, 23:17
- [Freeciv-Dev] (PR#7667) Wishlist: "load" and "unload" commands, Jason Short, 23:06
- [Freeciv-Dev] "bigisotrident" tileset, Jason Dorje Short, 22:04
- [Freeciv-Dev] (PR#8431) gtk2: city dialog is too small, Jason Short, 20:50
- [Freeciv-Dev] Re: (PR#8429) timeout setting, Jason Short, 19:15
- [Freeciv-Dev] (PR#8429) timeout setting, Jason Short, 18:54
- [Freeciv-Dev] Re: (PR#8427) better client interface for transported units, Jason Short, 17:18
- [Freeciv-Dev] Re: (PR#8429) timeout setting, Mike Kaufman, 16:58
- [Freeciv-Dev] Re: (PR#8429) timeout setting, Richard Hartmann, 16:36
- [Freeciv-Dev] Re: (PR#8429) timeout setting, Mike Kaufman, 15:49
- [Freeciv-Dev] (PR#8429) timeout setting, Jason Short, 15:08
- [Freeciv-Dev] (PR#8427) better client interface for transported units, Jason Short, 13:38
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Vasco Alexandre da Silva Costa, 11:52
- [Freeciv-Dev] (PR#8424) moving a unit causes CMA to fail, Jason Short, 11:48
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Mike Kaufman, 08:55
- [Freeciv-Dev] Re: (PR#8426) wishlist: diplomacy tech flags, rwetmore@xxxxxxxxxxxx, 08:26
- [Freeciv-Dev] (PR#8426) wishlist: diplomacy tech flags, James Canete, 06:19
- [Freeciv-Dev] Re: (PR#8424) moving a unit causes CMA to fail, rwetmore@xxxxxxxxxxxx, 06:06
- [Freeciv-Dev] Re: (PR#8424) moving a unit causes CMA to fail, Jason Short, 00:55
March 29, 2004
- [Freeciv-Dev] (PR#8424) moving a unit causes CMA to fail, Jason Short, 22:44
- [Freeciv-Dev] (PR#8338) city occupied flag & breaking alliances, Jason Short, 20:41
- [Freeciv-Dev] Re: (PR#8372) [RFC] Inline generator, rwetmore@xxxxxxxxxxxx, 20:27
- [Freeciv-Dev] (PR#8372) [RFC] Inline generator, Jason Short, 19:41
- [Freeciv-Dev] (PR#7350) Map radius change with city size, Jason Short, 14:15
- [Freeciv-Dev] (PR#8416) 2d versus 3d fog, Jason Short, 02:14
March 28, 2004
- [Freeciv-Dev] (PR#8415) unknown drawn over forests, Jason Short, 22:52
- [Freeciv-Dev] (PR#8413) Server segfaults in stdinhand.c, andrearo@xxxxxxxxxxxx, 13:36
- [Freeciv-Dev] (PR#8412) full layered drawing system, Jason Short, 13:04
- [Freeciv-Dev] Re: undep.sh, Jason Dorje Short, 11:30
- [Freeciv-Dev] undep.sh, Jason Dorje Short, 10:57
- [Freeciv-Dev] Re: (PR#8407) Re: configure issue with "civ" and "ser" scripts, Mike Kaufman, 08:30
- [Freeciv-Dev] Re: (PR#7123) [FS#9], Raimar Falke, 08:00
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Raimar Falke, 03:11
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Raimar Falke, 03:09
- [Freeciv-Dev] Re: (PR#8409) CVS version will not compile, Raimar Falke, 03:00
- [Freeciv-Dev] Re: simple historian agent, Raimar Falke, 02:18
- [Freeciv-Dev] (PR#8409) CVS version will not compile, andrearo@xxxxxxxxxxxx, 02:16
- [Freeciv-Dev] (PR#8407) Re: configure issue with "civ" and "ser" scripts, Jason Short, 00:11
March 27, 2004
- [Freeciv-Dev] (PR#8393) transported_by at the client, Jason Short, 23:16
- [Freeciv-Dev] (PR#8406) client dies when changing tilesets, Jason Short, 20:09
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Vasco Alexandre da Silva Costa, 17:34
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Jason Short, 17:12
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Jason Short, 16:30
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Jason Short, 16:10
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Jason Short, 15:57
- [Freeciv-Dev] Re: (PR#5478) gtk2: no way to see diplomatic relations of other players, Jason Short, 15:48
- [Freeciv-Dev] (PR#5478) gtk2: no way to see diplomatic relations of other players, Vasco Alexandre da Silva Costa, 15:34
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Raimar Falke, 14:57
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Raimar Falke, 14:30
- [Freeciv-Dev] Re: (PR#7123) [FS#8] First public version, Raimar Falke, 14:27
- [Freeciv-Dev] (PR#8405) mapview scrolling with the arrow keys, Jason Short, 13:20
- [Freeciv-Dev] Re: simple historian agent, nikodimka, 11:43
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Jason Short, 11:40
- [Freeciv-Dev] Re: [freeciv-ai] Re: Re: FreeCiv Diagrams, nikodimka, 10:29
- [Freeciv-Dev] Re: Alliances & war, Per I. Mathisen, 10:20
- [Freeciv-Dev] Re: Alliances & war, Per I. Mathisen, 10:02
- [Freeciv-Dev] Re: Alliances & war, Genevieve Gracian, 09:13
- [Freeciv-Dev] Re: Alliances & war, Thomas Strub, 08:50
- [Freeciv-Dev] Re: Alliances & war, Per I. Mathisen, 06:03
- [Freeciv-Dev] Re: (PR#8398) cease-fires can't be extended, Per I. Mathisen, 05:35
- [Freeciv-Dev] Re: Alliances & war, Genevieve Gracian, 05:34
- [Freeciv-Dev] Re: Compiling the Win32 client, use_less, 05:28
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Egor Vyscrebentsov, 04:56
- [Freeciv-Dev] (PR#8401) Re: rndCiv, Billy Naylor, 03:47
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Raimar Falke, 03:00
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Mike Kaufman, 02:29
- [Freeciv-Dev] Compiling the Win32 client, Karl Fishman, 02:16
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Jason Short, 01:22
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Raimar Falke, 01:09
- [Freeciv-Dev] (PR#8399) inaccurate mapctrl popup, Jason Short, 01:08
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Jason Short, 01:03
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Raimar Falke, 00:53
- [Freeciv-Dev] Re: (PR#8372) [RFC] Inline generator, Raimar Falke, 00:48
- [Freeciv-Dev] Re: [freeciv-ai] Re: Re: FreeCiv Diagrams, Raimar Falke, 00:44
March 26, 2004
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, Jason Short, 23:56
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, rwetmore@xxxxxxxxxxxx, 23:39
- [Freeciv-Dev] (PR#8398) cease-fires can't be extended, Jason Short, 21:38
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Egor Vyscrebentsov, 19:38
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Jason Short, 19:37
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Per I. Mathisen, 19:18
- [Freeciv-Dev] Re: Alliances & war, Per I. Mathisen, 19:16
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Egor Vyscrebentsov, 19:14
- [Freeciv-Dev] Re: (PR#8397) autoheader failed, Per I. Mathisen, 18:36
- [Freeciv-Dev] (PR#8397) autoheader failed, Egor Vyscrebentsov, 18:16
- [Freeciv-Dev] (PR#8396) player_restore_units shouldn't return planes, Jason Short, 16:51
- [Freeciv-Dev] (PR#8285) War with team members, Egor Vyscrebentsov, 16:48
- [Freeciv-Dev] (PR#8389) refuel_air_units_from_carriers is awful, Jason Short, 16:45
- [Freeciv-Dev] Re: (PR#7616) decrease_unit_hp_smooth is broken, Jason Short, 15:44
- [Freeciv-Dev] (PR#7616) decrease_unit_hp_smooth is broken, Jason Short, 15:00
- [Freeciv-Dev] Re: (PR#8215) win32 client: draw_fog_part doesn't use a mask, Vasco Alexandre da Silva Costa, 14:05
- [Freeciv-Dev] Re: (PR#8285) War with team members, ms209290@xxxxxxxxxxxxxxxxxxx, 13:21
- [Freeciv-Dev] Re: FreeCiv Diagrams, Guillermo Lopez Alejos, 12:21
- [Freeciv-Dev] Re: Diplomacy weirdness in Freeciv 1.14.1, gtk, Debian unstable, Vasco Alexandre Da Silva Costa, 12:18
- [Freeciv-Dev] Re: (PR#8285) War with team members, Per I. Mathisen, 12:01
- [Freeciv-Dev] (PR#8372) [RFC] Inline generator, Jason Short, 11:59
- [Freeciv-Dev] (PR#8389) refuel_air_units_from_carriers is awful, Jason Short, 11:58
- [Freeciv-Dev] (PR#8394) Alliance leaders, Per I. Mathisen, 11:53
- [Freeciv-Dev] transported units and move_unit, Jason Dorje Short, 11:48
- [Freeciv-Dev] (PR#8393) transported_by at the client, Jason Short, 11:39
- [Freeciv-Dev] (PR#8392) error blending jungle, Jason Short, 11:23
- [Freeciv-Dev] Re: (PR#7997) crash on right click, sds@xxxxxxx, 09:40
- [Freeciv-Dev] Re: [Freeciv] Re: Re: Re: (PR#8355) AutoReply: read it immediately, Yves Rutschle, 05:10
- [Freeciv-Dev] (PR#7997) crash on right click, James Canete, 04:14
- [Freeciv-Dev] Re: Diplomacy weirdness in Freeciv 1.14.1, gtk, Debian unstable, Per I. Mathisen, 02:42
March 25, 2004
- [Freeciv-Dev] (PR#23) Wishlist: low fuel indicator for air units, Jason Short, 23:21
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, Jason Short, 22:43
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, rwetmore@xxxxxxxxxxxx, 21:54
- [Freeciv-Dev] (PR#8389) refuel_air_units_from_carriers is awful, Jason Short, 21:41
- [Freeciv-Dev] (PR#23) Wishlist: low fuel indicator for air units, Jason Short, 21:33
- [Freeciv-Dev] (PR#8388) http://freeciv.org/ reference, Jason Short, 20:14
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/277683, freeciv, 19:43
- [Freeciv-Dev] (PR#8387) building out of a builddir: ./civ and ./ser scripts, Jason Short, 18:41
- [Freeciv-Dev] (PR#8386) building out of a builddir: autogen.sh, Jason Short, 17:28
- [Freeciv-Dev] (PR#8164) building out of a builddir: generate_packets.py, Jason Short, 16:52
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432, Reinier Post, 16:08
- [Freeciv-Dev] (PR#2058) eye candy and varied tile blending, Jason Short, 14:26
- [Freeciv-Dev] Re: Current Issue with Freeciv Hosting, Reinier Post, 14:01
- [Freeciv-Dev] (PR#8190) Make packets_gen.c smaller, Jason Short, 13:47
- [Freeciv-Dev] (PR#8385) user_username is insane, Jason Short, 13:10
- [Freeciv-Dev] [Fwd: Returned mail: see transcript for details ... Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, rwetmore@xxxxxxxxxxxx, 12:34
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, rwetmore@xxxxxxxxxxxx, 12:34
- [Freeciv-Dev] (PR#8381) Mimedefang test, Paul Zastoupil, 12:30
- [Freeciv-Dev] Mimedefang, Paul Zastoupil, 12:17
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, Jason Short, 10:54
- [Freeciv-Dev] Re: [freeciv-ai] More about pupeteer, nikodimka, 09:10
- [Freeciv-Dev] Re: Graphics license question..., Per I. Mathisen, 05:42
- [Freeciv-Dev] Re: [Freeciv] (PR#8355) AutoReply: read it immediately, Horst Schreiner, 05:36
- [Freeciv-Dev] Graphics license question..., Chris, 05:36
- [Freeciv-Dev] (PR#8372) [RFC] Inline generator, Raimar Falke, 04:10
- [Freeciv-Dev] (PR#6842) diplomatic menu doesn't list all items, James Canete, 03:34
- [Freeciv-Dev] Re: [Freeciv] Re: (PR#8355) AutoReply: read it immediately, Billy Naylor, 03:00
- [Freeciv-Dev] (PR#8371) Re: warning, sholden@xxxxxxxxxxxxxx, 02:31
- [Freeciv-Dev] (PR#8369) AutoReply: warning, The default queue, 02:07
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, rwetmore@xxxxxxxxxxxx, 00:52
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, rwetmore@xxxxxxxxxxxx, 00:31
March 24, 2004
- [Freeciv-Dev] (PR#8215) win32 client: draw_fog_part doesn't use a mask, James Canete, 21:35
- [Freeciv-Dev] Re: (PR#6974) win32 native client & trident, Jason Short, 21:00
- [Freeciv-Dev] (PR#6974) win32 native client & trident, James Canete, 18:42
- [Freeciv-Dev] Re: (PR#8215) win32 client: draw_fog_part doesn't use a mask, Jason Short, 18:15
- [Freeciv-Dev] (PR#8215) win32 client: draw_fog_part doesn't use a mask, James Canete, 18:06
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Vasco Alexandre da Silva Costa, 17:47
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Stepan Roh, 17:23
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Stepan Roh, 17:11
- [Freeciv-Dev] Re: [Freeciv] Re: (PR#8355) AutoReply: read it immediately, Yves Rutschle, 17:04
- [Freeciv-Dev] Re: FreeCiv Diagrams, Raimar Falke, 16:37
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Paul Zastoupil, 16:24
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Jason Short, 16:22
- [Freeciv-Dev] FreeCiv Diagrams, Guillermo Lopez Alejos, 15:20
- [Freeciv-Dev] Re: [freeciv-ai] More about pupeteer, Christian Knoke, 14:58
- [Freeciv-Dev] Re: (PR#8359) remove pixmap_put_sprite_full, Jason Short, 14:33
- [Freeciv-Dev] (PR#8360) semi-visible areas of the canvas, Jason Short, 14:31
- [Freeciv-Dev] (PR#8359) remove pixmap_put_sprite_full, Jason Short, 14:29
- [Freeciv-Dev] (PR#8164) building out of a builddir: generate_packets.py, Jason Short, 14:12
- [Freeciv-Dev] (PR#8262) Map redraw, Jason Short, 13:55
- [Freeciv-Dev] Re: [freeciv-ai] More about pupeteer, Jason Dorje Short, 13:47
- [Freeciv-Dev] (PR#8358) a better center_tile_mapcanvas, Jason Short, 13:38
- [Freeciv-Dev] Re: (PR#8215) win32 client: draw_fog_part doesn't use a mask, Jason Short, 12:57
- [Freeciv-Dev] (PR#7997) Re: (PR#8350) #7997: crash on right click, Jason Short, 12:55
- [Freeciv-Dev] (PR#8350) #7997: crash on right click, sds@xxxxxxx, 11:06
- [Freeciv-Dev] Re: (PR#8215) win32 client: draw_fog_part doesn't use a mask, Jason Short, 09:57
- [Freeciv-Dev] (PR#8215) win32 client: draw_fog_part doesn't use a mask, James Canete, 04:29
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Raimar Falke, 01:56
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Stepan Roh, 01:38
- [Freeciv-Dev] Re: Freeciv join game packet sequence, Raimar Falke, 01:38
- [Freeciv-Dev] Re: (PR#977) Extended connect dialog, Raimar Falke, 01:34
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/277426, freeciv, 00:04
- [Freeciv-Dev] (PR#8340) win32 scrolling, James Canete, 00:00
March 23, 2004
- [Freeciv-Dev] (PR#7942) Don't use == or != to compare strings, Jason Short, 23:34
- [Freeciv-Dev] (PR#8340) win32 scrolling, Jason Short, 23:17
- [Freeciv-Dev] (PR#977) Extended connect dialog, Jason Short, 22:40
- [Freeciv-Dev] (PR#8338) city occupied flag & breaking alliances, Jason Short, 20:55
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Daniel L Speyer, 20:50
- [Freeciv-Dev] Re: [freeciv-ai] More about pupeteer, nikodimka, 20:11
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 20:04
- [Freeciv-Dev] (PR#2102) default user name "name", James Canete, 19:57
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 19:22
- [Freeciv-Dev] (PR#2102) default user name "name", James Canete, 18:47
- [Freeciv-Dev] Freeciv join game packet sequence, Ineacho ., 18:35
- [Freeciv-Dev] Re: (PR#8299) wrapping GUI coordinates, Jason Short, 17:48
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 16:37
- [Freeciv-Dev] More about pupeteer, Guillermo Lopez Alejos, 15:22
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Andreas Kemnade, 15:15
- [Freeciv-Dev] Re: [freeciv-ai] Re: (PR#8308) AutoReply: something for you, Jason Short, 15:11
- [Freeciv-Dev] Re: [freeciv-ai] (PR#8308) AutoReply: something for you, Benoit Hudson, 14:46
- [Freeciv-Dev] (PR#8331) Savegames should have .sav appended, Jason Short, 14:32
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Raimar Falke, 13:23
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Vasco Alexandre Da Silva Costa, 12:22
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Jason Short, 11:34
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 11:24
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 11:18
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Jason Short, 11:13
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Raimar Falke, 08:50
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Per I. Mathisen, 08:24
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Raimar Falke, 07:36
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Per I. Mathisen, 05:56
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Christian Knoke, 05:27
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Raimar Falke, 05:08
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Per I. Mathisen, 04:20
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Per I. Mathisen, 04:01
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Christian Knoke, 03:54
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Andreas Kemnade, 02:41
- [Freeciv-Dev] (PR#8312) request: placeholder packet numbers, James Canete, 02:30
- [Freeciv-Dev] Re: (PR#8312) request: placeholder packet numbers, Raimar Falke, 02:10
- [Freeciv-Dev] (PR#8312) request: placeholder packet numbers, James Canete, 01:12
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Raimar Falke, 00:46
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Raimar Falke, 00:31
March 22, 2004
- [Freeciv-Dev] Re: (PR#8301) Extended connectdlg, Raimar Falke, 23:56
- [Freeciv-Dev] Re: (PR#8301) Extended connectdlg, Raimar Falke, 23:53
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Jason Short, 20:35
- [Freeciv-Dev] (PR#2102) default user name "name", James Canete, 19:36
- [Freeciv-Dev] (PR#7612) crop_sprite with a mask, Jason Short, 17:03
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Jason Short, 16:10
- [Freeciv-Dev] Re: (PR#8262) Map redraw, Christian Knoke, 15:28
- [Freeciv-Dev] (PR#8210) WISHLIST: a sliding mapview, Jason Short, 15:20
- [Freeciv-Dev] Re: (PR#8301) Extended connectdlg, Jason Short, 14:25
- [Freeciv-Dev] (PR#8301) Extended connectdlg, Raimar Falke, 14:04
- [Freeciv-Dev] Re: (PR#8239) Speclist generator, Jason Short, 13:33
- [Freeciv-Dev] (PR#8299) wrapping GUI coordinates, Jason Short, 12:57
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Christian Knoke, 12:36
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Christian Knoke, 11:14
- [Freeciv-Dev] Re: (PR#8215) win32 client: draw_fog_part doesn't use a mask, Jason Short, 10:47
- [Freeciv-Dev] Re: (PR#8263) GoTo using transports, Christian Knoke, 10:46
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Jason Dorje Short, 10:41
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Jason Dorje Short, 09:47
- [Freeciv-Dev] Re: (PR#8263) GoTo using transports, Jason Short, 09:42
- [Freeciv-Dev] Re: Cannot compile GTK2 client, Vasco Alexandre Da Silva Costa, 09:22
- [Freeciv-Dev] Re: (PR#8229) AutoReply: information, ob@xxxxxxxxxxxxxxx, 07:52
- [Freeciv-Dev] Re: (PR#2102) default user name "name", Andreas Kemnade, 06:58
- [Freeciv-Dev] (PR#2102) default user name "name", James Canete, 06:32
- [Freeciv-Dev] (PR#8285) War with team members, mateusz stefek, 06:16
- [Freeciv-Dev] Cannot compile GTK2 client, Christian Knoke, 04:24
March 21, 2004
March 20, 2004
- [Freeciv-Dev] (PR#6973) civ3foodbox, James Canete, 22:31
- [Freeciv-Dev] (PR#8239) Speclist generator, Per I. Mathisen, 14:51
- [Freeciv-Dev] (PR#8232) AutoReply: Hey, dude, it's me ^_^ :P, The default queue, 11:04
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/275434, freeciv, 06:35
March 19, 2004
- [Freeciv-Dev] (PR#8215) win32 client: draw_fog_part doesn't use a mask, James Canete, 18:28
- [Freeciv-Dev] (PR#8210) WISHLIST: a sliding mapview, Jason Short, 14:57
- [Freeciv-Dev] (PR#977) Extended connect dialog, Jason Short, 12:49
- [Freeciv-Dev] (PR#8196) warning, Mike Kaufman, 06:28
- [Freeciv-Dev] (PR#7612) crop_sprite with a mask, James Canete, 04:40
- [Freeciv-Dev] (PR#8195) freecost and conquercost and team research, mateusz stefek, 02:37
- [Freeciv-Dev] (PR#6973) civ3foodbox, Jason Short, 02:03
March 18, 2004
- [Freeciv-Dev] Re: (PR#8192) 1.14.1 server crash in ai_manage_government, Paul Zastoupil, 23:26
- [Freeciv-Dev] (PR#8192) 1.14.1 server crash in ai_manage_government, Jason Short, 23:20
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/276557, freeciv, 23:08
- [Freeciv-Dev] (PR#7445) mapview scrolling, Jason Short, 16:12
- [Freeciv-Dev] (PR#7612) crop_sprite with a mask, Jason Short, 14:59
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432, Per I. Mathisen, 14:55
- [Freeciv-Dev] (PR#8190) Make packets_gen.c smaller, Raimar Falke, 14:52
- [Freeciv-Dev] (PR#8128) don't do darkness via dithering, Jason Short, 14:39
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/275435, freeciv, 14:08
- [Freeciv-Dev] Bug in gui_stuff, Jordi Negrevernis i Font, 13:52
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432, Jason Dorje Short, 13:49
- [Freeciv-Dev] Re: (PR#8149) generate_packets.py can't handle string arrays, Raimar Falke, 12:54
- [Freeciv-Dev] (PR#7942), Vasco Alexandre da Silva Costa, 11:58
- [Freeciv-Dev] (PR#8181) #7942, Vasco Alexandre da Silva Costa, 11:51
- [Freeciv-Dev] (PR#8180) PR#7942, Vasco Alexandre da Silva Costa, 11:45
- [Freeciv-Dev] (PR#8178) AutoReply: Hey, ya! =)), The default queue, 10:10
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432, Per I. Mathisen, 09:45
- [Freeciv-Dev] Re: Encoding was: Re: (PR#8109) Only a dead veteran is a good veteran, Vasco Alexandre Da Silva Costa, 09:43
- [Freeciv-Dev] Re: (PR#8161) genlist crash in cvs HEAD, Per I. Mathisen, 09:42
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, Raimar Falke, 09:24
- [Freeciv-Dev] Re: (PR#8164) building out of a builddir: generate_packets.py, rwetmore@xxxxxxxxxxxx, 09:02
March 17, 2004
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