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[Freeciv-Dev] Re: (PR#8301) Extended connectdlg
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[Freeciv-Dev] Re: (PR#8301) Extended connectdlg

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Subject: [Freeciv-Dev] Re: (PR#8301) Extended connectdlg
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 22 Mar 2004 21:55:58 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8301 >

On Mon, Mar 22, 2004 at 12:04:12PM -0800, Raimar Falke wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8301 >
> 
> 
> 1) The "prev" button at the should be be disabled. (It is disabled
> after you visited the network-connect-dialog)
> 
> 2) The file selector should only show freeciv savegames.
> 
> 3) The show-list-of-players dialog should show the player name.
> 
> 4) The button "Load..." in the show-list-of-players dialog should
> renamed to "Load other game...".
> 
> 5) "Number of players" should be reworked to "(Number) of AI players".
> 
> 6) In the server options dialog: the question mark buttons should get
> the text as a tooltip.
> 
> 7) The question mark button should go away. This isn' user
> friendly. Insert a text and make it a scrollable list. At least for 1
> line text.
> 
> 8) In the server options dialog: there should be hints given to the
> range of the values. A newbie doesn't know if a notradesize of 20 is
> good or bad.
> 
> 9) In the server options dialog: there should be a "reset to default
> values" button.
> 
> 10) The sensitive area for 3 buttons in the fist dialog is too
> small. One expects that more space is allocated for each button.
> 
> 11) The menu "End game" should be renamed to "(End game and) Quit to
> main menu".

12) Instead of the option name it should display the short info. So
"huts" become "Amount of huts (minor tribe villages)".

13) It should treat closing the window via the X as a disconnect.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Only one human captain has ever survived battle with the Minbari
  fleet. He is behind me. You are in front of me. If you value your 
  lives, be somewhere else."
    -- Ambassador Delenn, "Severed Dreams," Babylon 5




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