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[Freeciv-Dev] (PR#8426) wishlist: diplomacy tech flags
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[Freeciv-Dev] (PR#8426) wishlist: diplomacy tech flags

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Subject: [Freeciv-Dev] (PR#8426) wishlist: diplomacy tech flags
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Tue, 30 Mar 2004 04:19:29 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8426 >

I'd like the ability to trade maps, create formal alliances, trading civ
contacts, etc. to be tech flags.

For instance, to trade maps, there would be the flag "ShareMap" which
would be attached to "Map Making".  Or perhaps even "TradeGold"
connected to "Currency".

I haven't even convinced myself this is a good idea yet, though. (Which
is why I haven't started coding it :) In a team game playing to win
would involve getting around such "limitations" by passing around
screenshots of map and vision, and even weirder behaviour, such as
giving a city to an ally to take over so techs and gold can be leeched.

So there should also be a list of flags in tech.ruleset where the
ruleset maker can specify which flags are enabled without learning a
prerequisite tech.  Though that more masks the problem by giving it over
to the ruleset makers. :)

What do you think?
-James Canete


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