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[Freeciv-Dev] (PR#6973) civ3foodbox
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[Freeciv-Dev] (PR#6973) civ3foodbox

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To: i-freeciv-lists@xxxxxxxxxxxxx
Cc: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6973) civ3foodbox
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 19 Mar 2004 00:03:05 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6973 >

Sorry this patch has been ignored.

> [use_less - Fri Feb 27 09:09:17 2004]:
> 
> I ended up making the ruleset loading more complicated. :) I put in a
> chunk of code to ensure that the granary size is never 0, regardless of
> the numbers in granary_food_ini[] or granary_food_inc.
> 
> As it is now, the last entry in granary_food_ini[] is where
> granary_food_inc kicks in.  This is so the old rulesets don't have to
> change to granary_food_ini = 2, granary_food_inc = 100.
> 
> To facilitate granary_food_inc starting from 0, I allowed the final
> entry in granary_food_ini[] to equal 0.

I don't quite understand this logic.  Are you saying that for the last
entry, the foodbox value is not actually what's in the entry but is
actually that value plus the inc value?

This seems illogical.  I understand that it makes the current rulesets
work, but I'm not sure it's worth it.

jason



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