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[Freeciv-Dev] (PR#8427) better client interface for transported units
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[Freeciv-Dev] (PR#8427) better client interface for transported units

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Subject: [Freeciv-Dev] (PR#8427) better client interface for transported units
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 30 Mar 2004 11:38:10 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8427 >

Now that punit->transported_by has a valid meaning at the client, we 
need a better interface for transported units.

In the unit popup it is currently difficult (or impossible?) to tell 
which units are transported by which.  This should change.

I'm envisioning a kind of tree view for the unit popup dialog.  A 
transported unit is shown beneath the unit that is carrying it, and 
indented.

In the short term, however, it would be an improvement if transported 
units are shown immediately after the unit they are transported by.



In the long term in the unit popup you should be able to right-click on 
a unit to get a little menu for actions for that unit.  For transported 
units, one such action would be "unload".  For a non-transported unit, 
you could "load into..." (with the possible targets available in a 
sub-menu).  Other actions include the standard choices for units.  This 
isn't possible yet because there is no "load" command.

jason




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