freeciv-dev May 2003
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Last Modified: Sat May 31 14:57:51 2003
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- May 06, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Raimar Falke, 15:36
- [Freeciv-Dev] Re: Ships and Rivers, how about a HoverCraft!, Łukasz Rekucki, 13:02
- [Freeciv-Dev] Re: (PR#4178) /take doesn't warn about aitoggle, Mike Kaufman, 12:32
- [Freeciv-Dev] Re: Ships and Rivers, how about a HoverCraft! [was Re: Suggestions/Ideas], Paul Zastoupil, 12:21
- [Freeciv-Dev] Re: Suggestions/Ideas, Per I. Mathisen, 11:45
- [Freeciv-Dev] Re: Suggestions/Ideas, Gregory Berkolaiko, 11:38
- [Freeciv-Dev] Re: Suggestions/Ideas, Christian Knoke, 10:45
- [Freeciv-Dev] Re: Suggestions/Ideas, Gregory Berkolaiko, 09:33
- [Freeciv-Dev] (PR#4178) /take doesn't warn about aitoggle, Gregory Berkolaiko, 09:27
- [Freeciv-Dev] (PR#4177) Re: [freeciv-ai] Re: improve diplomat logging + bugfix, Jason Short, 08:40
- [Freeciv-Dev] Re: Suggestions/Ideas, Mike Kaufman, 07:52
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Gregory Berkolaiko, 06:34
- [Freeciv-Dev] Ships and Rivers, how about a HoverCraft! [was Re: Suggestions/Ideas], Alan Horkan, 05:31
- [Freeciv-Dev] Re: Suggestions/Ideas, Christian Knoke, 05:13
- [Freeciv-Dev] Re: Suggestions/Ideas, Ben Webb, 05:11
- [Freeciv-Dev] (PR#4176) FIX is_stack_vulnerable, Olivier DAVY, 03:07
- [Freeciv-Dev] Re: Suggestions/Ideas, Łukasz Rekucki, 03:05
- [Freeciv-Dev] Re: Suggestions/Ideas, Per I. Mathisen, 01:39
May 05, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 21:17
- [Freeciv-Dev] (PR#4175) Core on input_from_server: fd != aconnection.sock, Mike Kaufman, 21:04
- [Freeciv-Dev] Re: What we can learn from MOO3, Greg Wooledge, 17:59
- [Freeciv-Dev] Re: What we can learn from MOO3, Alan Schmitt, 17:30
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 16:51
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ChrisK@xxxxxxxx, 16:30
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ChrisK@xxxxxxxx, 16:27
- [Freeciv-Dev] Re: (no subject), Raimar Falke, 15:03
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Baumans, 15:00
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Raimar Falke, 14:31
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 14:24
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Paul Zastoupil, 14:01
- [Freeciv-Dev] Re: What we can learn from MOO3, Raimar Falke, 13:59
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 13:56
- [Freeciv-Dev] Re: What we can learn from MOO3, Raimar Falke, 13:56
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Paul Zastoupil, 13:39
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Raimar Falke, 13:32
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 13:18
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 13:18
- [Freeciv-Dev] Suggestions/Ideas, Joseph Ennis, 11:27
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ChrisK@xxxxxxxx, 11:00
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 09:43
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Jason Short, 09:15
- [Freeciv-Dev] Re: (PR#4172) Re: AI FIXES : advmilitary.c, Gregory Berkolaiko, 08:32
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Per I. Mathisen, 08:25
- [Freeciv-Dev] Re: What we can learn from MOO3, Alan Schmitt, 08:05
- [Freeciv-Dev] (PR#4172) Re: AI FIXES : advmilitary.c, Olivier DAVY, 07:20
- [Freeciv-Dev] Re: Borders (was Re: RFC: new implementation of island numbering), Ben Webb, 06:41
- [Freeciv-Dev] (PR#4171) Re: AI FIXES : advmilitary.c, Per I. Mathisen, 06:36
- [Freeciv-Dev] Re: What we can learn from MOO3, Raimar Falke, 06:29
- [Freeciv-Dev] AI FIXES : advmilitary.c, Olivier DAVY, 06:02
- [Freeciv-Dev] Borders (was Re: RFC: new implementation of island numbering), iquin, 05:59
- [Freeciv-Dev] Re: (PR#4152) String issue in translatable string (S1_14), ChrisK@xxxxxxxx, 04:39
- [Freeciv-Dev] Re: (PR#4153) String issue in translatable string (S1_14), Christian Knoke, 04:32
- [Freeciv-Dev] Re: (PR#4153) String issue in translatable string (S1_14), sam+civ, 04:17
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ChrisK@xxxxxxxx, 03:21
- [Freeciv-Dev] Re: (PR#4153) String issue in translatable string (S1_14), ChrisK@xxxxxxxx, 01:40
- [Freeciv-Dev] Re: What we can learn from MOO3, astuckey, 00:19
May 04, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 22:51
- [Freeciv-Dev] Re: (no subject), Per I. Mathisen, 17:12
- [Freeciv-Dev] (PR#4168) String issue in translatable string (S1_14), Guest, 17:11
- [Freeciv-Dev] (PR#4167) String issue in translatable string (S1_14), Guest, 17:11
- [Freeciv-Dev] (PR#4166) String issue in translatable string (S1_14), Guest, 17:10
- [Freeciv-Dev] (PR#4165) String issue in translatable string (S1_14), Guest, 17:10
- [Freeciv-Dev] (PR#4164) String issue in translatable string (S1_14), Guest, 17:09
- [Freeciv-Dev] (PR#4163) String issue in translatable string (S1_14), Guest, 17:08
- [Freeciv-Dev] (PR#4162) String issue in translatable string (S1_14), Guest, 17:08
- [Freeciv-Dev] (PR#4161) String issue in translatable string (S1_14), Guest, 17:07
- [Freeciv-Dev] (PR#4160) String issue in translatable string (S1_14), Guest, 17:06
- [Freeciv-Dev] (PR#4159) String issue in translatable string (S1_14), Guest, 17:06
- [Freeciv-Dev] (PR#4158) String issue in translatable string (S1_14), Guest, 17:05
- [Freeciv-Dev] (PR#4157) String issue in translatable string (S1_14), Guest, 17:04
- [Freeciv-Dev] (PR#4156) String issue in translatable string (S1_14), Guest, 17:03
- [Freeciv-Dev] (PR#4155) String issue in translatable string (S1_14), Guest, 17:02
- [Freeciv-Dev] (PR#4154) String issue in translatable string (S1_14), Guest, 17:01
- [Freeciv-Dev] (PR#4153) String issue in translatable string (S1_14), Guest, 17:01
- [Freeciv-Dev] (PR#4152) String issue in translatable string (S1_14), Guest, 16:59
- [Freeciv-Dev] Re: (PR#4145) Combat and move points., Gregory Berkolaiko, 14:35
- [Freeciv-Dev] Re: Speeding Up Games, Ben Webb, 12:26
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Baumans, 12:22
- (no subject), Duarte Loreto, 11:23
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Paul Zastoupil, 10:32
- [Freeciv-Dev] Re: (PR#4145) Combat and move points., Per I. Mathisen, 09:40
- [Freeciv-Dev] (PR#4146) More docu for path-finding, Gregory Berkolaiko, 08:33
- [Freeciv-Dev] (PR#4145) Combat and move points., Gregory Berkolaiko, 08:31
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 07:40
May 03, 2003
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Gregory Berkolaiko, 17:04
- [Freeciv-Dev] (PR#3736) Pregame player list, Vasco Alexandre da Silva Costa, 15:11
- [Freeciv-Dev] Re: Speeding Up Games, Greg Wooledge, 13:50
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Baumans, 13:14
- [Freeciv-Dev] Re: (bugfix) Re: (PR#4110) quadruple messages, Per I. Mathisen, 10:55
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Raimar Falke, 10:50
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 10:46
- [Freeciv-Dev] Re: (PR#4137) Auto-Explore with new path-finding, Raimar Falke, 10:27
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 10:22
- [Freeciv-Dev] Re: (bugfix) Re: (PR#4110) quadruple messages, Raimar Falke, 10:20
- [Freeciv-Dev] Re: Sound, Raimar Falke, 09:59
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Raimar Falke, 09:58
- [Freeciv-Dev] (PR#4137) Auto-Explore with new path-finding, Cameron Morland, 08:54
- [Freeciv-Dev] (PR#4138) Map decorations, Raimar Falke, 08:52
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Gregory Berkolaiko, 08:40
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 07:58
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Breno Ramalho Lemes, 04:58
May 02, 2003
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, rwetmore@xxxxxxxxxxxx, 23:29
- [Freeciv-Dev] Re: Speeding Up Games, Vasco Alexandre Da Silva Costa, 21:40
- [Freeciv-Dev] Re: Speeding Up Games, Vasco Alexandre Da Silva Costa, 20:56
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 19:20
- [Freeciv-Dev] Re: Speeding Up Games, Greg Wooledge, 17:29
- [Freeciv-Dev] Re: (bugfix) Re: (PR#4110) quadruple messages, Per I. Mathisen, 16:04
- [Freeciv-Dev] Re: Speeding Up Games, Łukasz Rekucki, 16:03
- [Freeciv-Dev] Sound, Peter Canada, 16:02
- [Freeciv-Dev] Re: (bugfix) Re: (PR#4110) quadruple messages, Raimar Falke, 14:38
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 14:23
- [Freeciv-Dev] (bugfix) Re: (PR#4110) quadruple messages, Per I. Mathisen, 14:00
- [Freeciv-Dev] Re: What we can learn from MOO3, Vasco Alexandre Da Silva Costa, 13:30
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 13:04
- [Freeciv-Dev] Re: Speeding Up Games, Vasco Alexandre Da Silva Costa, 12:57
- [Freeciv-Dev] Re: (PR#4131) 'make dist' for the daily snapshot, Paul Zastoupil, 12:43
- [Freeciv-Dev] Re: (PR#4130) Compile problems on Solaris 9, Paul Zastoupil, 12:42
- [Freeciv-Dev] (PR#4134) Xaw compile problems, Paul Zastoupil, 12:35
- [Freeciv-Dev] Re: (PR#4130) Compile problems on Solaris 9, Jason Short, 12:30
- [Freeciv-Dev] (PR#4131) 'make dist' for the daily snapshot, Jason Short, 12:24
- [Freeciv-Dev] (PR#4130) Compile problems on Solaris 9, Paul Zastoupil, 12:23
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Per I. Mathisen, 12:23
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Raimar Falke, 12:20
- [Freeciv-Dev] Re: Snapshot : how to compile ?, Paul Zastoupil, 12:15
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Per I. Mathisen, 12:14
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Per I. Mathisen, 11:59
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Gregory Berkolaiko, 11:41
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Gregory Berkolaiko, 11:37
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Raimar Falke, 11:34
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Per I. Mathisen, 10:55
- [Freeciv-Dev] Re: Snapshot : how to compile ?, Per I. Mathisen, 10:08
- [Freeciv-Dev] Re: Snapshot : how to compile ?, Jason Dorje Short, 10:03
- [Freeciv-Dev] Snapshot : how to compile ?, Olivier DAVY, 09:56
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Raimar Falke, 08:11
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Gregory Berkolaiko, 07:15
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Gregory Berkolaiko, 06:22
- [Freeciv-Dev] Re: What we can learn from MOO3, Raimar Falke, 04:52
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Per I. Mathisen, 04:23
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Raimar Falke, 04:19
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Raimar Falke, 04:04
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Breno Ramalho Lemes, 01:30
May 01, 2003
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, rwetmore@xxxxxxxxxxxx, 18:58
- [Freeciv-Dev] Re: (PR#4107) Client crash on start., Gregory Berkolaiko, 17:15
- [Freeciv-Dev] Re: What we can learn from MOO3, Alan Schmitt, 17:03
- [Freeciv-Dev] Re: (PR#4090) Limitation of the CMA, ChrisK@xxxxxxxx, 14:50
- [Freeciv-Dev] (PR#4107) Re: (PR#4124) Core dump because map.tiles isn't set up, ChrisK@xxxxxxxx, 14:38
- [Freeciv-Dev] (PR#4083) bribing barb leader, DHerding@xxxxxx, 13:15
- [Freeciv-Dev] (PR#4124) Core dump because map.tiles isn't set up, Raimar Falke, 13:14
- [Freeciv-Dev] Re: socket problem, Christian Knoke, 12:31
- [Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Remove an overzealous assert from dir_get_name..., Raimar Falke, 12:11
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Raimar Falke, 12:05
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Raimar Falke, 12:02
- [Freeciv-Dev] Re: socket problem, Raimar Falke, 11:56
- [Freeciv-Dev] Re: (PR#4096) Path Finding for air units., Raimar Falke, 11:08
- [Freeciv-Dev] Re: (PR#4090) Limitation of the CMA, Raimar Falke, 11:00
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Raimar Falke, 10:54
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Raimar Falke, 10:47
- [Freeciv-Dev] Re: (PR#4083) barbarian leader, Raimar Falke, 10:28
- [Freeciv-Dev] Re: Speeding Up Games, Raimar Falke, 10:26
- [Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS, Raimar Falke, 10:17
- [Freeciv-Dev] Re: (PR#2053) Cient can see all units in a stack, Raimar Falke, 10:11
- [Freeciv-Dev] What we can learn from MOO3, Raimar Falke, 10:00
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 09:11
- [Freeciv-Dev] (PR#4123) Client segfaults on /start, ChrisK@xxxxxxxx, 09:11
- [Freeciv-Dev] sdl client segfaults on startup, Steffen Hausmann, 08:57
- [Freeciv-Dev] Re: Even More ideas, Christian Knoke, 08:51
- [Freeciv-Dev] [Patch] Introduce danger_adjust_cost., Gregory Berkolaiko, 08:22
- [Freeciv-Dev] [Patch] Synchronize naming in path_finding.c, Gregory Berkolaiko, 07:42
- [Freeciv-Dev] Re: Even More ideas, Gregory Berkolaiko, 06:26
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