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[Freeciv-Dev] Re: (PR#4083) barbarian leader
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[Freeciv-Dev] Re: (PR#4083) barbarian leader

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To: undisclosed-recipients:;
Subject: [Freeciv-Dev] Re: (PR#4083) barbarian leader
From: "Breno Ramalho Lemes" <svtvn@xxxxxxxxxx>
Date: Fri, 2 May 2003 22:55:50 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Gregory Berkolaiko wrote:

>On Fri, 2 May 2003, Raimar Falke wrote:
>
>  
>
>>On Thu, May 01, 2003 at 05:49:23PM -0700, Breno Ramalho Lemes wrote:
>>    
>>
>>>>        
>>>>
>>>>>It's possible to bribe a barbarian leader, then upgrade it to settlers 
>>>>>or engineers.
>>>>>   
>>>>>
>>>>>          
>>>>>
>>>>What version of freeciv?
>>>> 
>>>>
>>>>        
>>>>
>>>1.14.0 (maybe cvs-Apr-19 also, but I'm not sure)
>>>      
>>>
>>Uhhh. The building is prevented but not the bribing. I'm not sure how
>>we can explain that barbarians can not be bribed. Can you please test
>>the attached patch? It compiles but is untested. A savegame for the
>>records would also be nice.
>>    
>>
>
>1. But barbarans _can_ be bribed.  The history of last days of Rome is all 
>about bribing!!  And I guess when they are bribed, you can settle them and 
>start a new town.  So I would consider it a feture...
>
>2. If we don't consider it a feature, then please use is_barbarian 
>function on unit_owner in the patch.
>
>G.
>  
>
When barbarian leader is bribed the 100 gold ransom is paid sounds good?





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