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[Freeciv-Dev] (PR#4178) /take doesn't warn about aitoggle
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[Freeciv-Dev] (PR#4178) /take doesn't warn about aitoggle

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Subject: [Freeciv-Dev] (PR#4178) /take doesn't warn about aitoggle
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Tue, 6 May 2003 07:26:27 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Mike,

I generally find the new connection/player system a bit confusing (never 
sure when I need to say take and when not).

In particular:
when I take an AI player (which I do regularly, for testing), it becomes 
human without any warning.  It should definitely say "Player Blah is no 
longer AI controlled" or some such thing.  Even better, have /takeai 
command which does not toggle the AI.

it would be good if server, at the time of creating AI players, would give 
them standard usernames, so I could connect directly to their usernames 
(and not have to do /take + /aitoggle).

G.





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