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[Freeciv-Dev] Re: (PR#4107) Client crash on start.
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[Freeciv-Dev] Re: (PR#4107) Client crash on start.

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To: rf13@xxxxxxxxxxxxxxxxx, ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4107) Client crash on start.
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 2 May 2003 09:40:51 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, 2 May 2003, Raimar Falke wrote:

> On Fri, May 02, 2003 at 08:55:07AM -0700, Per I. Mathisen wrote:
> 
> > One way to generalising them, and presumably save some network
> > traffic, would be to instead mark units as "dirty" when they need
> > updating on the client, and then actually only do the
> > send_unit_infos later.
> 
> I would rather add a new parameter "bool send_packets" for
> generic_city_refresh.

But then you have monstrosity like line 74 of common/city.h

BTW, the info is now sent only when units are "dirty" so no network saving 
is possible (short of delta).

G.





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