[Freeciv-Dev] Re: (PR#3928) Convert client to use PF
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[Freeciv-Dev] Re: (PR#3928) Convert client to use PF |
From: |
"Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx> |
Date: |
Fri, 2 May 2003 12:23:04 -0700 |
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rt@xxxxxxxxxxxxxx |
On Sun, Apr 27, 2003 at 02:48:14PM -0700, Gregory Berkolaiko wrote:
New version attached which doesn't core dump for me and also doesn't
produce outputs.
> 2. When there is no path to a tile (say it's inland and we have a
> ship), moving the mouse around this tile causes repeated calls to
> reset_last_part. Not a fatal bug, just CPU burn.
This should IMHO be done in do_unit_goto.
> 3. Maybe we could do basic sanity checks before calling PF. We know
> that a ship cannot go inland and such. But this could be more
> trouble than it's worth.
No. Don't let us duplicate the rules all over the place.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
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cc10.diff.gz
Description: cc10.diff.gz
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/05/03
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/05/12
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