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[Freeciv-Dev] (PR#4138) Map decorations
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Subject: [Freeciv-Dev] (PR#4138) Map decorations
From: "Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx>
Date: Sat, 3 May 2003 06:51:58 -0700
Reply-to: rt@xxxxxxxxxxxxxx


Attached is an updated version of the map decoration patch. Also
included in this patch is the client goto patch (cc10.diff). The goto
is adapted to use the new map decoration.

There are some problems:
 - speed: while the code tries to reduce the number of updates the
 freeciv code changed and now uses the new flush code. Jason: Should
 the decorations drawn into the store or onto the screen? Where and
 when should draw_global_map_decorations be called? What should be
 called if I want to remove an already drawn decoration? 
 - interface: all arrays are static-sized. This is easy to code but
 may not be flexible enough.
 - no docu
 - some other minor issues

        Raimar


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Attachment: map_deco_10.diff.gz
Description: map_deco_10.diff.gz


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