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August 2004 thread index
freeciv-ai August 2004
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Last Modified: Tue Aug 31 23:59:27 2004
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[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9887) AI defense code
,
Per I. Mathisen
,
2004/08/31
[freeciv-ai] (PR#9887) AI defense code
,
Gregory Berkolaiko
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9886) better AI unit assert
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Jason Short
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9886) better AI unit assert
,
Per I. Mathisen
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9886) better AI unit assert
,
Jason Short
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9886) better AI unit assert
,
Per I. Mathisen
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9886) better AI unit assert
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Jason Short
,
2004/08/31
[freeciv-ai] Re: (PR#9884) AI never breaks alliance
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Gregory Berkolaiko
,
2004/08/31
[freeciv-ai] (PR#9884) AI never breaks alliance
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Mateusz Stefek
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9866) S1_14: AI fixes
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Per I. Mathisen
,
2004/08/31
[freeciv-ai] (PR#9884) AI never breaks alliance
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Mateusz Stefek
,
2004/08/31
[freeciv-ai] Re: (PR#9877) Reproducable crash with Freeciv compiled from current CVS HEAD (20040830 1700 UTC)
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Gregory Berkolaiko
,
2004/08/30
[freeciv-ai] (PR#9877) Reproducable crash with Freeciv compiled from current CVS HEAD (20040830 1700 UTC)
,
Mateusz Stefek
,
2004/08/30
[freeciv-ai] bug in aihunt code
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Per Inge Mathisen
,
2004/08/29
[freeciv-ai] aiair uses set_unit_activity() directly
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Per Inge Mathisen
,
2004/08/29
[freeciv-ai] Re: aiair uses set_unit_activity() directly
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Jason Dorje Short
,
2004/08/31
[freeciv-ai] Re: aiair uses set_unit_activity() directly
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Per Inge Mathisen
,
2004/08/31
[freeciv-ai] Re: aiair uses set_unit_activity() directly
,
Jason Dorje Short
,
2004/08/31
[freeciv-ai] Re: aiair uses set_unit_activity() directly
,
Gregory Berkolaiko
,
2004/08/31
[freeciv-ai] Problems in AIHunter
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Jordi Negrevernis i Font
,
2004/08/28
[freeciv-ai] Re: Problems in AIHunter
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Per Inge Mathisen
,
2004/08/28
[freeciv-ai] Re: (PR#9846) AI should count other players in it's territory
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Marko Lindqvist
,
2004/08/28
[freeciv-ai] Re: (PR#9846) AI should count other players in it's territory
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Mateusz Stefek
,
2004/08/28
[freeciv-ai] Re: (PR#9846) AI should count other players in it's territory
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Per I. Mathisen
,
2004/08/28
[freeciv-ai] (PR#9846) AI should count other players in it's territory
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Mateusz Stefek
,
2004/08/29
[freeciv-ai] Re: (PR#9846) AI should count other players in it's territory
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Jason Short
,
2004/08/29
[freeciv-ai] Re: (PR#9846) AI should count other players in it's territory
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Per I. Mathisen
,
2004/08/30
[freeciv-ai] Re: (PR#9812) AI.love lacks specification
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Per I. Mathisen
,
2004/08/28
[freeciv-ai] (PR#9812) AI.love lacks specification
,
Mateusz Stefek
,
2004/08/29
[freeciv-ai] (PR#9846) AI should count other players in it's territory
,
Mateusz Stefek
,
2004/08/28
[freeciv-ai] Re: Planed improvements on AI
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Guillermo Lopez Alejos
,
2004/08/26
[freeciv-ai] Re: (PR#9802) generic_city_refresh speedup via caching
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Per I. Mathisen
,
2004/08/25
[freeciv-ai] (PR#9802) generic_city_refresh speedup via caching
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Benoit Hudson
,
2004/08/28
[freeciv-ai] (PR#9812) AI.love lacks specification
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Mateusz Stefek
,
2004/08/25
[freeciv-ai] (PR#9812) AI.love lacks specification
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Mateusz Stefek
,
2004/08/28
[freeciv-ai] (PR#9802) generic_city_refresh speedup via caching
,
Jason Short
,
2004/08/25
[freeciv-ai] Re: (PR#9808) AI should remove shared vision more often
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Benoit Hudson
,
2004/08/25
[freeciv-ai] Re: (PR#9808) AI should remove shared vision more often
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Per I. Mathisen
,
2004/08/25
[freeciv-ai] (PR#9808) AI should remove shared vision more often
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Mateusz Stefek
,
2004/08/25
[freeciv-ai] Planed improvements on AI
,
Jordi Negrevernis i Font
,
2004/08/16
[freeciv-ai] Re: Planed improvements on AI
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Per Inge Mathisen
,
2004/08/17
[freeciv-ai] Re: Planed improvements on AI
,
Jordi Negrevernis i Font
,
2004/08/19
[freeciv-ai] correctly evaluate ocean dangers
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Per Inge Mathisen
,
2004/08/16
[freeciv-ai] Re: correctly evaluate ocean dangers
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Mateusz Stefek
,
2004/08/26
[freeciv-ai] Inprovements in settler.c
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Jordi Negrevernis i Font
,
2004/08/12
[freeciv-ai] Re: Inprovements in settler.c
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Per Inge Mathisen
,
2004/08/12
[freeciv-ai] Re: Inprovements in settler.c
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Jordi Negrevernis i Font
,
2004/08/16
[freeciv-ai] Re: Inprovements in settler.c
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Per Inge Mathisen
,
2004/08/17
[freeciv-ai] Re: Inprovements in settler.c
,
Jason Dorje Short
,
2004/08/17
[freeciv-ai] Re: Inprovements in settler.c
,
Jordi Negrevernis i Font
,
2004/08/19
[freeciv-ai] Re: Inprovements in settler.c
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Gregory Berkolaiko
,
2004/08/21
[freeciv-ai] Re: Inprovements in settler.c
,
Jordi Negrevernis i Font
,
2004/08/28
[freeciv-ai] Re: Inprovements in settler.c
,
Per Inge Mathisen
,
2004/08/29
[freeciv-ai] Re: Inprovements in settler.c
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Jordi Negrevernis i Font
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] (PR#9626) RFC: design for AI strategic road building
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Marko Lindqvist
,
2004/08/12
[freeciv-ai] Re: [Freeciv-Dev] (PR#9626) RFC: design for AI strategic road building
,
Jason Short
,
2004/08/12
[freeciv-ai] Fun AI savegame
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Per Inge Mathisen
,
2004/08/12
[freeciv-ai] Re: Fun AI savegame
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Christian Knoke
,
2004/08/12
[freeciv-ai] Re: Fun AI savegame
,
Per Inge Mathisen
,
2004/08/14
[freeciv-ai] Re: Fun AI savegame
,
Reinier post
,
2004/08/22
[freeciv-ai] Re: Fun AI savegame
,
Gregory Berkolaiko
,
2004/08/22
[freeciv-ai] Re: Fun AI savegame
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Per Inge Mathisen
,
2004/08/28
[freeciv-ai] Re: Fun AI savegame
,
Per Inge Mathisen
,
2004/08/28
[freeciv-ai] Re: Fun AI savegame
,
Per Inge Mathisen
,
2004/08/28
[freeciv-ai] Re: Fun AI savegame
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Per Inge Mathisen
,
2004/08/29
[freeciv-ai] AI stupidities
,
Per Inge Mathisen
,
2004/08/11
[freeciv-ai] Re: [Freeciv-Dev] (PR#9614) initialize city cache after building a city
,
Gregory Berkolaiko
,
2004/08/11
[freeciv-ai] Re: (PR#9659) RfP: Even better AI logging
,
Per I. Mathisen
,
2004/08/10
[freeciv-ai] Re: (PR#9659) RfP: Even better AI logging
,
Gregory Berkolaiko
,
2004/08/10
[freeciv-ai] Re: (PR#9659) RfP: Even better AI logging
,
Per I. Mathisen
,
2004/08/12
[freeciv-ai] Re: (PR#9653) BUG: Maybe very easy, maybe not: savegame no more mach in positive years!
,
Marcelo Burda
,
2004/08/10
[freeciv-ai] Re: [Freeciv-Dev] (PR#9653) BUG: Maybe very easy, maybe not: savegame no more mach in positive years!
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Jason Short
,
2004/08/10
[freeciv-ai] (PR#9653) Bug: uninitialized vars in AI settlers cause savegame divergence
,
Jason Short
,
2004/08/10
[freeciv-ai] Re: (PR#9653) Bug: uninitialized vars in AI settlers cause savegame divergence
,
Marcelo Burda
,
2004/08/10
[freeciv-ai] Re: (PR#9653) Bug: uninitialized vars in AI settlers cause savegame divergence
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Marcelo Burda
,
2004/08/10
[freeciv-ai] (PR#9653) Bug: uninitialized vars in AI settlers cause savegame divergence
,
Marcelo Burda
,
2004/08/10
[freeciv-ai] (PR#9659) RfP: Even better AI logging
,
Gregory Berkolaiko
,
2004/08/10
[freeciv-ai] (PR#9631) server blocked
,
Gregory Berkolaiko
,
2004/08/07
[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9610) autosettler "territory" and danger maps
,
Per I. Mathisen
,
2004/08/07
[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9610) autosettler "territory" and danger maps
,
Gregory Berkolaiko
,
2004/08/07
[freeciv-ai] (PR#9610) AI movemap
,
Per I. Mathisen
,
2004/08/31
[freeciv-ai] Re: (PR#9610) AI movemap
,
Jason Short
,
2004/08/31
[freeciv-ai] Re: [Freeciv-Dev] Re: (PR#9624) remove ugliness from ai_calc_pollution/fallout
,
Jason Short
,
2004/08/07
[freeciv-ai] Re: [Freeciv-Dev] (PR#9623) Re: terrain improvers (fwd)
,
Jason Short
,
2004/08/06
[freeciv-ai] Re: (PR#9623) Re: terrain improvers (fwd)
,
Gregory Berkolaiko
,
2004/08/06
[freeciv-ai] Re: (PR#9623) Re: terrain improvers (fwd)
,
Benoit Hudson
,
2004/08/06
[freeciv-ai] Re: (PR#9623) Re: terrain improvers (fwd)
,
Gregory Berkolaiko
,
2004/08/07
[freeciv-ai] Re: (PR#9623) Re: terrain improvers (fwd)
,
Gregory Berkolaiko
,
2004/08/07
[freeciv-ai] (PR#9623) worker-unit want is too high
,
Jason Short
,
2004/08/11
[freeciv-ai] Re: (PR#9623) worker-unit want is too high
,
Gregory Berkolaiko
,
2004/08/11
[freeciv-ai] Re: (PR#9623) worker-unit want is too high
,
Per I. Mathisen
,
2004/08/11
[freeciv-ai] Re: (PR#9623) worker-unit want is too high
,
Per I. Mathisen
,
2004/08/11
[freeciv-ai] (PR#9615) AI-specific functions in citytools.c
,
Gregory Berkolaiko
,
2004/08/05
[freeciv-ai] (PR#9615) AI-specific functions in citytools.c
,
Jason Short
,
2004/08/05
[freeciv-ai] (PR#9615) AI-specific functions in citytools.c
,
Gregory Berkolaiko
,
2004/08/06
[freeciv-ai] (PR#8474) RFC: clean up road_bonus()
,
Jason Short
,
2004/08/05
[freeciv-ai] Re: (PR#9609) Patch: Separate explorer code into a new file
,
Jason Short
,
2004/08/05
[freeciv-ai] Re: (PR#9609) Patch: Separate explorer code into a new file
,
Gregory Berkolaiko
,
2004/08/05
[freeciv-ai] (PR#9609) Patch: Separate explorer code into a new file
,
Gregory Berkolaiko
,
2004/08/05
[freeciv-ai] (PR#6121) Bug: AI isn't hunting down bombers
,
Gregory Berkolaiko
,
2004/08/05
[freeciv-ai] (PR#1340) [Bug][RFC] Stupid attack behaviour by AI
,
Gregory Berkolaiko
,
2004/08/05
[freeciv-ai] Question about danger
,
Jordi Negrevernis i Font
,
2004/08/04
[freeciv-ai] Re: Question about danger
,
Per Inge Mathisen
,
2004/08/04
[freeciv-ai] Re: (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Per I. Mathisen
,
2004/08/04
[freeciv-ai] (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Jason Short
,
2004/08/05
[freeciv-ai] (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Jason Short
,
2004/08/05
[freeciv-ai] Re: (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Gregory Berkolaiko
,
2004/08/06
[freeciv-ai]
,
jmaki2@xxxxxx
,
2004/08/03
[freeciv-ai] (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Jason Short
,
2004/08/02
[freeciv-ai] (PR#9586) Bug: auto-settlers do not build farmland (double-irrigate)
,
Jason Short
,
2004/08/02
[freeciv-ai] (PR#9480) Patch: make CM aware of rapturesize
,
Benoit Hudson
,
2004/08/02
[freeciv-ai] Re: (PR#9063) Bug: AI can't handle notradesize/fulltradesize
,
Gregory Berkolaiko
,
2004/08/02
[freeciv-ai] Settler code plans
,
Per Inge Mathisen
,
2004/08/01
[freeciv-ai] Re: Settler code plans
,
Christian Knoke
,
2004/08/01
[freeciv-ai] Re: Settler code plans
,
Per Inge Mathisen
,
2004/08/01
[freeciv-ai] Re: Settler code plans
,
Gregory Berkolaiko
,
2004/08/02
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