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[freeciv-ai] Re: Inprovements in settler.c
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[freeciv-ai] Re: Inprovements in settler.c

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To: Jordi Negrevernis i Font <jorneg@xxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: Inprovements in settler.c
From: Per Inge Mathisen <per@xxxxxxxxxxx>
Date: Tue, 17 Aug 2004 08:04:25 +0000 (GMT)

On Tue, 17 Aug 2004, Jordi Negrevernis i Font wrote:
>   Will this enter in CVS?

Yes. I will look at and test when I get time.

> If yes, i can extend to check for national border, and maybe distance to
> enemies...

Good.

>   Also, while debugging i notice that the settler or enginiers can
> often do nothing - debug message 'could not go to ...' because they
> select to improve terrain a tile in a diferent continent!!!!

Ooops. Can you see if you can fix this?

>   Also, while looking to ai_manage_hitpoint_recovery - or something
> like this - the damaged units that don't find a city to go to rest,
> doesn't look for a hill or montain to cure. Can i make a patch to use
> the function 'find_defending_spot' of the patch for this

I guess this is a good idea.

  - Per



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