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March 2004 thread index
freeciv-dev March 2004
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Last Modified: Wed Mar 31 23:21:38 2004
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[Freeciv-Dev] Re: (PR#7858) too few arguments to handle_stdin_input
,
Per I. Mathisen
,
2004/03/16
[Freeciv-Dev] (PR#8121) Helping out with the incomming queue
,
Erik Johansson
,
2004/03/16
[Freeciv-Dev] (PR#8128) don't do darkness via dithering
,
Jason Short
,
2004/03/16
[Freeciv-Dev] (PR#8128) don't do darkness via dithering
,
Jason Short
,
2004/03/18
[Freeciv-Dev] Recovering pupeteer
,
Guillermo Lopez Alejos
,
2004/03/16
[Freeciv-Dev] Re: [freeciv-ai] Recovering pupeteer
,
nikodimka
,
2004/03/17
[Freeciv-Dev] (PR#8124) There should be a generic pretty print function for effects
,
Raimar Falke
,
2004/03/16
[Freeciv-Dev] (PR#8123) AutoReply: Weeeeee! ;)))
,
The default queue
,
2004/03/16
[Freeciv-Dev] (PR#8122) effects7 dumps core on reconnect
,
Raimar Falke
,
2004/03/16
[Freeciv-Dev] (PR#977) Extended connect dialog
,
Guest
,
2004/03/16
[Freeciv-Dev] (PR#977) Extended connect dialog
,
Guest
,
2004/03/16
[Freeciv-Dev] (PR#977) Extended connect dialog
,
Jason Short
,
2004/03/19
[Freeciv-Dev] (PR#977) Extended connect dialog
,
Jason Short
,
2004/03/23
[Freeciv-Dev] (PR#8113) AutoReply: something for you
,
The default queue
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
Per I. Mathisen
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
Vasco Alexandre da Silva Costa
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
Vasco Alexandre da Silva Costa
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
Christian Knoke
,
2004/03/16
[Freeciv-Dev] Re: (PR#8109) Only a dead veteran is a good veteran
,
Jason Short
,
2004/03/16
[Freeciv-Dev] Encoding was: Re: (PR#8109) Only a dead veteran is a good veteran
,
Christian Knoke
,
2004/03/16
[Freeciv-Dev] Re: Encoding was: Re: (PR#8109) Only a dead veteran is a good veteran
,
Vasco Alexandre Da Silva Costa
,
2004/03/18
[Freeciv-Dev] (PR#8109) Only a dead veteran is a good veteran
,
Christian Knoke
,
2004/03/16
[Freeciv-Dev] (PR#8100) extra GUI subdirs aren't distributed
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8099) harbor improvement doesn't (improve anything, that is)
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8099) harbor improvement doesn't (improve anything, that is)
,
Ole Craig
,
2004/03/16
[Freeciv-Dev] (PR#8099) harbor improvement doesn't (improve anything, that is)
,
Ole Craig
,
2004/03/15
[Freeciv-Dev] (PR#8095) espionage restricted
,
Christian Knoke
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] (PR#8073) win32: unit moves aren't smooth
,
James Canete
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
rwetmore@xxxxxxxxxxxx
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#8073) win32: unit moves aren't smooth
,
Vasco Alexandre da Silva Costa
,
2004/03/16
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/276069
,
freeciv
,
2004/03/15
[Freeciv-Dev] (PR#8073) win32: unit moves aren't smooth
,
James Canete
,
2004/03/15
[Freeciv-Dev] (PR#8069) drawing error with flags
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Mike Kaufman
,
2004/03/14
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Jason Short
,
2004/03/16
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Jason Short
,
2004/03/16
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Daniel L Speyer
,
2004/03/16
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Jason Short
,
2004/03/17
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Jason Short
,
2004/03/17
[Freeciv-Dev] Re: Extended connect dialog (PR#977)
,
Daniel L Speyer
,
2004/03/23
[Freeciv-Dev] (PR#7997) crash on right click
,
sds@xxxxxxx
,
2004/03/14
[Freeciv-Dev] New FS screen shots
,
Raimar Falke
,
2004/03/14
[Freeciv-Dev] (PR#2521) general effects framework
,
Jason Short
,
2004/03/14
[Freeciv-Dev] (PR#7095) No Capital, and can't build one..
,
Jason Short
,
2004/03/14
[Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go
,
Jason Short
,
2004/03/14
[Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go
,
Raimar Falke
,
2004/03/14
[Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go
,
Jason Short
,
2004/03/14
[Freeciv-Dev] (PR#7942) Don't use == or != to compare strings
,
Raimar Falke
,
2004/03/14
[Freeciv-Dev] (PR#7939) read it immediately
,
awilkins@xxxxxxxxxxxx
,
2004/03/14
[Freeciv-Dev] (PR#7934) gui_put_sprite_full can and should go
,
Raimar Falke
,
2004/03/14
[Freeciv-Dev] (PR#7914) AutoReply: information
,
The default queue
,
2004/03/13
[Freeciv-Dev] (PR#7913) remove pixmap_put_black_tile
,
Jason Short
,
2004/03/13
[Freeciv-Dev] (PR#7912) server_remove_unit resets ai role and triggers assert
,
Jason Short
,
2004/03/13
[Freeciv-Dev] (PR#7911) clean up math in move_unit_map_canvas
,
Jason Short
,
2004/03/13
[Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/275432
,
freeciv
,
2004/03/13
[Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432
,
Per I. Mathisen
,
2004/03/18
[Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432
,
Jason Dorje Short
,
2004/03/18
[Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432
,
Per I. Mathisen
,
2004/03/18
[Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/275432
,
Reinier Post
,
2004/03/25
[Freeciv-Dev] (PR#7907) warning
,
Jason Short
,
2004/03/13
[Freeciv-Dev] Re: (PR#7860) smoother unit "animation"
,
Jason Short
,
2004/03/13
[Freeciv-Dev] Re: (PR#7860) smoother unit "animation"
,
Jason Short
,
2004/03/13
[Freeciv-Dev] Re: (PR#7895) voting doesn't work with commands with arguments
,
Per I. Mathisen
,
2004/03/13
[Freeciv-Dev] Re: (PR#7895) voting doesn't work with commands with arguments
,
Per I. Mathisen
,
2004/03/16
[Freeciv-Dev] (PR#7895) voting doesn't work with commands with arguments
,
James Canete
,
2004/03/13
[Freeciv-Dev] (PR#7895) voting doesn't work with commands with arguments
,
James Canete
,
2004/03/13
[Freeciv-Dev] (PR#7894) draw_selection_rectangle should be in mapview_common
,
Raimar Falke
,
2004/03/13
[Freeciv-Dev] (PR#7862) data/trident/explosions.png is too small
,
Raimar Falke
,
2004/03/12
[Freeciv-Dev] (PR#7860) smoother unit "animation"
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7860) smoother unit "animation"
,
James Canete
,
2004/03/12
[Freeciv-Dev] (PR#7859) remove draw_unit_animation_frame
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7859) remove draw_unit_animation_frame
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7858) too few arguments to handle_stdin_input
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7858) too few arguments to handle_stdin_input
,
James Canete
,
2004/03/13
[Freeciv-Dev] (PR#7858) too few arguments to handle_stdin_input
,
James Canete
,
2004/03/16
[Freeciv-Dev] (PR#7857) remove really_draw_segment
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7857) remove really_draw_segment
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7408) Client knows about hidden units
,
Jason Short
,
2004/03/12
[Freeciv-Dev] (PR#7838) AutoReply: Hey, ya! =))
,
The default queue
,
2004/03/11
[Freeciv-Dev] (PR#7129) server-side CMA uses bad parameters
,
Jason Short
,
2004/03/10
[Freeciv-Dev] Compiler warnings
,
Raimar Falke
,
2004/03/10
[Freeciv-Dev] (PR#7778) Win32 client: moving a unit locks up mapview
,
James Canete
,
2004/03/09
[Freeciv-Dev] (PR#7778) Win32 client: moving a unit locks up mapview
,
Jason Short
,
2004/03/10
[Freeciv-Dev] (PR#7778) Win32 client: moving a unit locks up mapview
,
James Canete
,
2004/03/10
[Freeciv-Dev] (PR#7778) Win32 client: moving a unit locks up mapview
,
James Canete
,
2004/03/15
[Freeciv-Dev] (PR#717) WISHLIST: Goto cursor shows movecost
,
Brett Albertson
,
2004/03/09
[Freeciv-Dev] Discusion about ai client side
,
Guillermo Lopez Alejos
,
2004/03/09
[Freeciv-Dev] Re: Discusion about ai client side
,
Raimar Falke
,
2004/03/10
[Freeciv-Dev] (PR#7746) AutoReply: :-)
,
The default queue
,
2004/03/09
(no subject)
,
Frederic Rodrigo
,
2004/03/09
[Freeciv-Dev] Re: (PR#7408) Client knows about hidden units
,
mateusz stefek
,
2004/03/09
[Freeciv-Dev] Re: (PR#7408) Client knows about hidden units
,
Jason Short
,
2004/03/09
[Freeciv-Dev] Re: (PR#7408) Client knows about hidden units
,
mateusz stefek
,
2004/03/12
[Freeciv-Dev] (PR#7726) unification of draw_segment
,
Jason Short
,
2004/03/09
[Freeciv-Dev] (PR#7726) unification of draw_segment
,
Jason Short
,
2004/03/10
[Freeciv-Dev] (PR#7726) unification of draw_segment
,
Jason Short
,
2004/03/10
[Freeciv-Dev] (PR#7725) recent commit broke mapview in win32 client
,
James Canete
,
2004/03/09
[Freeciv-Dev] Re: Searching for people working on the ai client side
,
Guillermo Lopez Alejos
,
2004/03/08
[Freeciv-Dev] Re: Searching for people working on the ai client side
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] Re: (PR#7287) Extended Topologies
,
rwetmore@xxxxxxxxxxxx
,
2004/03/08
[Freeciv-Dev] Cascading war changes (PR#5103)
,
Per I. Mathisen
,
2004/03/08
[Freeciv-Dev] (PR#7697) Test ticket
,
Paul Zastoupil
,
2004/03/08
[Freeciv-Dev] (PR#7696) Problem with line_width=2
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] (PR#7687) Problem with line_width=2 [take 3]
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] (PR#7689) Problem with line_width=2 [take 2]
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] (PR#7673) AutoReply: Weah, hello! :-)
,
The default queue
,
2004/03/08
[Freeciv-Dev] (PR#7672) get_mapview_window
,
Jason Short
,
2004/03/08
[Freeciv-Dev] (PR#7668) transporter types should be in the ruleset
,
Jason Short
,
2004/03/07
[Freeciv-Dev] (PR#7667) Wishlist: "load" and "unload" commands
,
Jason Short
,
2004/03/07
[Freeciv-Dev] (PR#7667) Wishlist: "load" and "unload" commands
,
Jason Short
,
2004/03/30
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Mike Kaufman
,
2004/03/07
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Mike Kaufman
,
2004/03/07
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
rwetmore@xxxxxxxxxxxx
,
2004/03/15
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Mike Kaufman
,
2004/03/15
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
Jason Short
,
2004/03/15
[Freeciv-Dev] Re: (PR#2521) general effects framework
,
rwetmore@xxxxxxxxxxxx
,
2004/03/15
[Freeciv-Dev] Searching for people working on the ai client side
,
Guillermo Lopez Alejos
,
2004/03/07
[Freeciv-Dev] Re: Searching for people working on the ai client side
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] Re: (PR#6174) Loading transports
,
rwetmore@xxxxxxxxxxxx
,
2004/03/07
[Freeciv-Dev] (PR#6174) Loading transports
,
Jason Short
,
2004/03/07
[Freeciv-Dev] ai client side
,
Guillermo Lopez Alejos
,
2004/03/07
[Freeciv-Dev] Re: ai client side
,
Raimar Falke
,
2004/03/07
[Freeciv-Dev] e-mails sent to RT
,
Jason Dorje Short
,
2004/03/06
[Freeciv-Dev] (PR#6174) Loading transports
,
Jason Short
,
2004/03/06
[Freeciv-Dev] [Fwd: Re: Re: (PR#7287) Extended Topologies]
,
rwetmore@xxxxxxxxxxxx
,
2004/03/06
[Freeciv-Dev] Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/06
[Freeciv-Dev] Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/07
[Freeciv-Dev] Re: (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/07
[Freeciv-Dev] Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/08
[Freeciv-Dev] (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/09
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/10
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/10
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/10
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/10
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/11
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/11
[Freeciv-Dev] Re: (PR#7696) Re: Re: (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/11
[Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
Jason Short
,
2004/03/06
[Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
James Canete
,
2004/03/08
[Freeciv-Dev] Re: (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
Jason Short
,
2004/03/08
[Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
Jason Short
,
2004/03/14
[Freeciv-Dev] (PR#7637) Problem with line_width=2 [take 4]
,
Raimar Falke
,
2004/03/06
[Freeciv-Dev] (PR#7637) Problem with line_width=2 [take 4]
,
Jason Short
,
2004/03/06
[Freeciv-Dev] (PR#7636) Another test
,
Paul Zastoupil
,
2004/03/06
[Freeciv-Dev] Bcc: Re: civ2 maps to freeciv maps (basic)
,
James Christensen
,
2004/03/06
[Freeciv-Dev] civ2 maps to freeciv maps (basic)
,
James Christensen
,
2004/03/06
[Freeciv-Dev] Re: civ2 maps to freeciv maps (basic)
,
Jason Dorje Short
,
2004/03/06
[Freeciv-Dev] Re: civ2 maps to freeciv maps (basic)
,
James Christensen
,
2004/03/06
[Freeciv-Dev] Re: (PR#7378) Vote command for server
,
Per I. Mathisen
,
2004/03/06
[Freeciv-Dev] Re: (PR#7378) Vote command for server
,
Per I. Mathisen
,
2004/03/08
[Freeciv-Dev] Cascading war changes (PR#5103) (fwd)
,
Per I. Mathisen
,
2004/03/06
[Freeciv-Dev] Re: (PR#7268) no AI love after loading game
,
Per I. Mathisen
,
2004/03/06
[Freeciv-Dev] Re: (PR#7268) no AI love after loading game
,
Per I. Mathisen
,
2004/03/08
[Freeciv-Dev] (PR#7447) decrease_unit_hp_smooth should be in mapview_common
,
Jason Short
,
2004/03/06
[Freeciv-Dev] (PR#7616) decrease_unit_hp_smooth is broken
,
Jason Short
,
2004/03/06
[Freeciv-Dev] (PR#7616) decrease_unit_hp_smooth is broken
,
Jason Short
,
2004/03/26
[Freeciv-Dev] (PR#7614) win32-client warnings
,
Jason Short
,
2004/03/05
[Freeciv-Dev] (PR#7612) crop_sprite with a mask
,
Jason Short
,
2004/03/05
[Freeciv-Dev] (PR#7612) crop_sprite with a mask
,
Jason Short
,
2004/03/18
[Freeciv-Dev] (PR#7612) crop_sprite with a mask
,
James Canete
,
2004/03/19
[Freeciv-Dev] (PR#7612) crop_sprite with a mask
,
Jason Short
,
2004/03/22
[Freeciv-Dev] (PR#7611) AutoReply: Hey, ya! =))
,
The default queue
,
2004/03/05
[Freeciv-Dev] (PR#7606) misnamed field in tilespec.h
,
Jason Short
,
2004/03/05
[Freeciv-Dev] (PR#7604) AutoReply: Hey, ya! =))
,
The default queue
,
2004/03/05
[Freeciv-Dev] (PR#7598) AutoReply: ello! =))
,
The default queue
,
2004/03/05
[Freeciv-Dev] [gui-fs] New backend
,
Raimar Falke
,
2004/03/05
[Freeciv-Dev] Re: [gui-fs] New backend
,
Raimar Falke
,
2004/03/05
[Freeciv-Dev] Re: [gui-fs] And another backend
,
Raimar Falke
,
2004/03/06
[Freeciv-Dev] Request for optimization
,
Raimar Falke
,
2004/03/05
[Freeciv-Dev] Freeciv is back (mostly)
,
Paul Zastoupil
,
2004/03/04
[Freeciv-Dev] Current Issue with Freeciv Hosting
,
Paul Zastoupil
,
2004/03/03
[Freeciv-Dev] Re: Current Issue with Freeciv Hosting
,
Reinier Post
,
2004/03/25
[Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
James Canete
,
2004/03/02
[Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
James Canete
,
2004/03/02
[Freeciv-Dev] (PR#7517) Move canvas_store functions into client/gui-.../graphics.c
,
Jason Short
,
2004/03/05
[Freeciv-Dev] Ping
,
Raimar Falke
,
2004/03/02
[Freeciv-Dev] Re: Ping
,
Horn Gábor
,
2004/03/02
[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
,
rwetmore@xxxxxxxxxxxx
,
2004/03/01
[Freeciv-Dev] (PR#7584) generalizing terrain in mapgen
,
Jason Short
,
2004/03/05
[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
,
rwetmore@xxxxxxxxxxxx
,
2004/03/08
[Freeciv-Dev] (PR#7584) generalizing terrain in mapgen
,
Jason Short
,
2004/03/12
[Freeciv-Dev] Re: (PR#7584) generalizing terrain in mapgen
,
rwetmore@xxxxxxxxxxxx
,
2004/03/15
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