[Freeciv-Dev] Re: (PR#8099) harbor improvement doesn't (improve anything
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8099 >
Ole Craig wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8099 >
>
>
> Summary: harbor improvement doesn't add food production on
> ocean squares.
>
> After harbor is built, a whale is still 2/2/2, open ocean
> still 2/0/2; selling an already-constructed harbor does not lower the
> FP output of a coastal city which is deriving FP from ocean squares.
I'm assuming your government is despotism? This government has a
reduces producation rate meaning that any square which would generate 3
food instead produces only 2.
Note that "open ocean" is 1/0/2 without a harbor.
If there's a bug here, it's that there's no easy way to tell where this
effect is coming from. One of the clicks on the tile should bring up a
window telling you everything that's effecting the square's production.
jason
- [Freeciv-Dev] Re: (PR#8099) harbor improvement doesn't (improve anything, that is),
Jason Short <=
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