[Freeciv-Dev] (PR#7668) transporter types should be in the ruleset
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[Freeciv-Dev] (PR#7668) transporter types should be in the ruleset |
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"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Sun, 7 Mar 2004 19:09:39 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7668 >
Currently the transporter types are hard-coded. There are three types
of transporters:
- Ground unit
- Carrier (air unit + missile)
- Missile (missile unit only)
which are specified for each unit in units.ruleset. Of course the
"missile" units have to be specified separately.
My idea (as described in PR#6174) is to generalize this to have
arbitrary carrying types. For instance units.ruleset could specify
carry_types = "ground", "air", "missile"
and then for each unit the unit specifies
cargo_type = "ground"
and for transporters the unit specifies
transporter_types = "air", "missile"
This is not fully thought out, but I believe it will not only generalize
the rulesets but will help to simplify the logic in some functions.
jason
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