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[Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go
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[Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go

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To: i-freeciv-lists@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7934) gui_put_sprite_full can and should go
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 14 Mar 2004 08:34:41 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7934 >

Raimar Falke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7934 >
> 
> 
> With get_sprite_dimensions we have all the tools to remove
> gui_put_sprite_full altogether or move it into common code.

But this function isn't always a wrapper for gui_put_sprite.  Under SDL 
it is apparently much faster to draw the whole sprite.

jason




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